/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: MIT-0 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the Software * without restriction, including without limitation the rights to use, copy, modify, * merge, publish, distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "CoreMinimal.h" #include namespace UnrealAWSUtils { /** * Converts FString to AwsString. * NOTE: When setting text for a PollyRequest, this method should not be invoked inline. * This causes crashes for longer text inputs. Create a Aws::String object and pass it * into the PollyRequest. * @param UnrealString - FString to be converted * @return The converted AwsString */ Aws::String FStringToAwsString(const FString& UnrealString); /** * Converts AwsString to FString. * @param AwsString - AwsString to be converted * @return The converted FString */ FString AwsStringToFString(const Aws::String& AwsString); /** * Reads a Polly stream to fill a buffer. * @param PollyStream - the stream returned by the call to Polly * @return - the filled buffer */ TArray PreparePollyData(Aws::IOStream& PollyStream); }