/****************************************************************************** * * Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ******************************************************************************/ #pragma once #include #include #include #include std::vector anchor_generator(at::Tensor& image_height, at::Tensor& image_width, std::vector feature_map_size, // (height, width) at::Tensor& cell_anchors, // shape: [1, 3, 4] const int stride, const float straddle_thresh);