/** * Copyright (c) 2018-2019, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "cuda/vision.h" #ifndef _nms_batched_h_ #define _nms_batched_h_ // initial_pos_mask is the initial positive masks for boxes, 1 if it is kept and 0 otherwise at::Tensor nms_batched(const at::Tensor boxes_cat, const std::vector n_boxes_vec, const at::Tensor n_boxes, const at::Tensor initial_pos_mask, const float nms_overlap_thresh){ at::Tensor result = nms_batched_cuda(boxes_cat, n_boxes_vec, n_boxes, initial_pos_mask, nms_overlap_thresh); return result; } #endif