*` u)'Fv,#<^7H~q*&2ذ O~ϬJ6 ?tπDCs %hB 1AF.(^Nonep!0178FAB94C5551DD6D2D79BC6C7E56D3A -Dw(O OhM /Script/Engine@I/Script/IntroTutorialsb38/Script/UnrealEd,activate AWS Ambit modeD23 Ambit_Intror>Ambit_Intro_CU AmbitIcon)ArrayPropertyIiAssetp&BackButtonTextAPbAllowDeletion bAutoFocus>lbDrawHighlightYbInvertPlatformTest%Bird's Eye Viewθa>bLegacyNeedToPurgeSkelRefs\; Blueprint93 BlueprintGeneratedClass)p-BlueprintGuidUBlueprintSystemVersiont +BlueprintType  BoolProperty BytePropertyN- Category~ClasstwxContentM6 ContentWidthDefault__Ambit_Intro_C0חDefault__EditorTutoriall8REdGrapho]EdGraphSchema_K2 EditedDocumentInfo_EditedObjectPathAEditorTutorialF &EditorViewportsPMi1!EditorViewportToolBar.CameraMenu]-vEHorizontalAlignmentՋkEngineDETutorialAnchorIdentifier13'ETutorialAnchorIdentifier::NamedWidgetJŰETutorialContentETutorialContent::NoneޘhSETutorialContent::RichTextETutorialContent::Text7 EventGraph]]EVerticalAlignment= ExcerptNameFloatProperty FriendlyName GeneratedClassXT GraphGuidvGuidCPh GUIDStringOHAlign_CenterAmHideCategoriesKHorizontalAlignment6Iconᨮ? IntProperty6JIntropfLastEditedDocuments  MetaData䀴MultiboxWidget3$^Name98 NamePropertyJNextButtonTextEu NextTutorial,pNone ObjecteKObjectPropertyA۳Offset1x OuterName\U3PackagesGPackageLocalizationNamespacetyPackageMetaData,e ParentClassݥ[PlatformsToTestc SavedViewOffset|DSavedZoomAmount_SceneThumbnailInfo"SchemawSoftClassPathiSoftObjectPathۡStagesAWS Ambit AWS Ambit is a suite of tools to streamline content creation at scale for autonomous vehicle and robotics simulation applications.Im[eh-.oF)[ XI]Z7Z;ZMZI>+<l4jL[k!6CIG_ _ RZIEF [dh/0 Z5Z^_ In[n[tg [dh/1 Z5Z^_!72C753FF48BEC393BA6B799A38D92CDCdTo activate AWS Ambit Scenario Mode, click on the AWS Ambit Scenario Mode icon on the Mode toolbar.Im[-eh-.oFD[ XI]Z7ZMultiboxWidget3;ZMZI>+<l4jL[k!6CIG_ _ RZIEF [dh/1 Z5Z^_ In [n[g [ldh/1 Z5Z^_!7F1776D4447116594062C2B20E6075A7How to switch to top view To switch to a Bird's Eye view, change the current camera mode from Perspective to Orthographic - Top. It will help you place Spawner On Path and Spawn Vehicle Path.Im[>eh-.oF*[ XI]Z7Z%!EditorViewportToolBar.CameraMenu;ZMZI>+<l4jL[k!6CIG_ _ RZIH[ WIQK@iKB[B[&'[X EventGraphS[kT6IbK8K[:p\+I\jII,IVK9[:ұQF1o?0IItrue=Objecttrue=ObjectO!0178FAB94C5551DD6D2D79BC6C7E56D3I*