// Copyright 2022 Amazon.com, Inc. or its affiliates. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"). // You may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "CoreMinimal.h" #include /** * This struct wraps AWS Firehose client with native UE4 implementation */ struct AWSUE4MODULE_API FirehoseUE4Client { FirehoseUE4Client(const FString& Region); FirehoseUE4Client(const FString& Region, const FString& AccountId, const FString& IdentityPoolId); ~FirehoseUE4Client() = default; void SendEvents(const FString& StreamName, const TArray& Data) const; Aws::UniquePtr Client; };