/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include The range of possible sequence numbers for the shard.See
* Also:
AWS
* API Reference
The starting sequence number for the range.
*/ inline const Aws::String& GetStartingSequenceNumber() const{ return m_startingSequenceNumber; } /** *The starting sequence number for the range.
*/ inline bool StartingSequenceNumberHasBeenSet() const { return m_startingSequenceNumberHasBeenSet; } /** *The starting sequence number for the range.
*/ inline void SetStartingSequenceNumber(const Aws::String& value) { m_startingSequenceNumberHasBeenSet = true; m_startingSequenceNumber = value; } /** *The starting sequence number for the range.
*/ inline void SetStartingSequenceNumber(Aws::String&& value) { m_startingSequenceNumberHasBeenSet = true; m_startingSequenceNumber = std::move(value); } /** *The starting sequence number for the range.
*/ inline void SetStartingSequenceNumber(const char* value) { m_startingSequenceNumberHasBeenSet = true; m_startingSequenceNumber.assign(value); } /** *The starting sequence number for the range.
*/ inline SequenceNumberRange& WithStartingSequenceNumber(const Aws::String& value) { SetStartingSequenceNumber(value); return *this;} /** *The starting sequence number for the range.
*/ inline SequenceNumberRange& WithStartingSequenceNumber(Aws::String&& value) { SetStartingSequenceNumber(std::move(value)); return *this;} /** *The starting sequence number for the range.
*/ inline SequenceNumberRange& WithStartingSequenceNumber(const char* value) { SetStartingSequenceNumber(value); return *this;} /** *The ending sequence number for the range. Shards that are in the OPEN state
* have an ending sequence number of null
.
The ending sequence number for the range. Shards that are in the OPEN state
* have an ending sequence number of null
.
The ending sequence number for the range. Shards that are in the OPEN state
* have an ending sequence number of null
.
The ending sequence number for the range. Shards that are in the OPEN state
* have an ending sequence number of null
.
The ending sequence number for the range. Shards that are in the OPEN state
* have an ending sequence number of null
.
The ending sequence number for the range. Shards that are in the OPEN state
* have an ending sequence number of null
.
The ending sequence number for the range. Shards that are in the OPEN state
* have an ending sequence number of null
.
The ending sequence number for the range. Shards that are in the OPEN state
* have an ending sequence number of null
.