## Set up Blender This will involve using the workstation to set up a shot to do a test render. 1. Log into your **Windows Workstation** using **mystudio\Admin** user account. 1. Open the `Documents -> This PC -> Network locations -> share` 1. Create a folder called **projects** (for example Z:\projects). 1. Add a **test_project** folder in to **Z:\projects**. 1. Launch **Blender** by running the `blender` shortcut located in `C:\Program Files\Blender Foundation\Blender ${version}` 1. The Deadline Blender submitter needs to be re-installed for each user, so you should do that now: * Go to **Edit → Preferences...** * Click on **Add-ons** in the left panel * Click **Install...** ![install-addon](install-addon.png) * Navigate to `Z:\DeadlineRepository10\submission\Blender\Client\` * Choose **DeadlineBlenderClient.py** * Click **Install Add-on** ![blender-client](blender-client.png) * Click the checkbox next to **Render: Submit Blender to Deadline** add-on and close the Preferences window. ![addon-checkbox](addon-checkbox.png) ## Test the Blender set up 1. For your test render, you can just use the default blender file with a cube and camera (this is just a test to make sure everything is working correctly. Later on you will make a super fancy file, using Blender Demo library.) 1. Set your output settings: * In the **Properties** Panel on the right, click on **Render Properties** * For **Render Engine** choose **Cycles** ![blender-scene](blender-scene.png) * Click on **Output Properties** (the icon looks like an ink-jet printer) * Under **Output** change the value to **//####.png** ![blender-output](blender-output.png) * Now save the file with `Shift Ctrl S` as `test.blend` in `Z:\project\test_project\` ![blender-test](blender-test.png) 1. Submit your render * Choose **Render → Submit to Deadline** * Set the **Group** to **linux_workers** * Set the **Frame List** to **1-10** * Make sure the **Blender File** and **Output File** is set properly ![blender-submit](blender-submit.png) * Click **Submit** and **Close** the window 1. Go back to Deadline monitor application. You should see your render going in the **Deadline Monitor** ![deadline-job.png](deadline-job.png) ## Render something fancy Now that our rendering farm is set up, let's render something cool. Blender provides ready to render [Demo Files](https://www.blender.org/download/demo-files/), so let's go ahead and use one. 1. The sample file can be found in `Z:\assets\bmw272` folder 1. In Blender, go to `File -> Open` and inside **bmw272** folder open the `bmw272.cpu.blend` file 1. Click on **Output Properties** and change the value to `//####.png` 1. Choose **Render -> Submit to Deadline** 1. Set the **Group** to **linux_workers** 1. Change the **Frame List** to **1-2** 1. Make sure the **Blender File** and **Output File** are set properly ![bmw-job-submit](bmw-submit-job.png) 1. Click **Submit** and **Close** the window 1. Go back to Deadline monitor application. You should see your render going in the **Deadline Monitor** 1. Once the job is finished, **right click** on `Task ID 01 | Frame 2` to view the finished outcome of the render job ![bmw-job.png](bmw-job.png) 1. It will take about 4 minutes for the job to finish. Below is the outcome of the popular BMW demo by Mike Pan rendered. ![bmw-demo.png](bmw-demo.png) > Congratulations, you have successfully sent a job to render nodes. You can now go back to the main [README](../../README.md).