```
7. Check whether region is configured well.
8. It is possible to see its progress when you access GameLift console. (https://console.aws.amazon.com/gamelift)
9. Click build that has uploaded just before. You are able to click "Create fleet from build" button. Clicking this button, create Game Server Fleet.

10. Put information below. Other information can be configured as default.
* Name: GomokuGameServerFleet-1
* Instance Type: C5.large
* Fleet type: Spot
* Instance Role ARN: IAM Role ARN for GameLift Fleet that we made last page of part 1 (Gomoku-GameLiftFleetRole)
Process Management (Check Green button)
* Launch path: Binaries\Win64\GomokuServer.exe (If you compiled by yourselves, put path of your binary)
* Concurrency Process : 50
Network Configuration (Check Green button)
* EC2 Port Setting : 49152-60000
* Protocol : TCP
* IP address range : 0.0.0.0/0

You can focus Fleet Type "SPOT" on this setting. It is able to use your Game Server Instances cost-efficient by using Spot Fleet.
11. Creating Server Fleet, it changes its status to "Active", and its color to green. It takes around 20 minutes.

Picture above is built from another version and used to help understanding, it can be different from your lab environment.
12. Let's create Alias until Fleet is launched.
13. Click "Create Alias" on the menu. And make input for Alias name and Description.
14. Choose "Simple" for Routing options Type and click "Select Fleet" on Associated Fleet. Choose Fleet made right before.

It is possible to choose the fleet, even though it has not yet been made.
When Alias is called, requests will pass to associated Fleet.
15. We are using Alias ID, on Actual use case of GameLift Fleet. Save Alias ID when Alias is made.

* If there are no actions, the number of Fleet automatically scales-in to 0.
* In this lab, this would not be an issue, but if you would like to run server fleet longer, then you need to set scale parameter minimum 1. Or you can also override run instance more than 1.
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