--- title: Workshop Contents url: /intro/lab01 weight: 20 pre: "0-1. " --- ### Goal **- Make Session based match game using GameLift.** **- Use GameLift FlexMatch to include Serverless based match system on your game.** **- Include Advanced functions of FlexMatch, for example using Matchmaking events to make statistics and testing Match Rules.** **- Start Session based game with Independent FleetIQ for flexibility and cost efficiency.** ## HoL Index **Part 1 - Make AWS services for making Full Stack Game. (This can be automated easily with CloudFormation)** **Part 2 - Learn how to adopt FlexMatch features on GameLift.** **Part 3 - You can start NEW feature "FleetIQ" for your game servers.** **Part 4 - It is possible to learn GameLift Classic. Making Matchmaker instance and Gomoku Game.** **Part 5 - Clean up Game Stack contents.** ---

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