using UnityEngine; using UnityEngine.UI; using System.Collections; namespace AWSSDK.Examples.ChessGame { // Some of the functionality of the New Game Menu. public class NewGameMenuBehaviors : MonoBehaviour { public FriendListPopulator FriendPopulator; public Button BackButton; public Button RefreshButton; void Start() { BackButton.onClick.AddListener(BackButtonBehavior); RefreshButton.onClick.AddListener(RefreshButtonBehavior); } public void BackButtonBehavior() { Application.LoadLevel("MainMenu"); } public void RefreshButtonBehavior() { FriendPopulator.DetachListener(); GameManager.Instance.DereferenceGameState(); FriendPopulator.LoadItems(); GameManager.Instance.Load(); } } }