using UnityEngine; using UnityEngine.UI; using System.Collections; namespace AWSSDK.Examples.ChessGame { // Values used by the style applier. public class Style : MonoBehaviour { public Color BackgroundColor; public Color ButtonNormalColor; public Color ButtonHighlightedColor; public Color ButtonPressedColor; public Color ButtonDisabledColor; public Image ButtonImage; public int ButtonColorMultiplier; public Color LabelTextColor; public Color TitleTextColor; } }