// Copyright 2020 Amazon.com, Inc. or its affiliates. All Rights Reserved. using Amazon; //**** SANITIZE PRIOR TO PUBLIC RELEASE ****// namespace FrogJunction { // Typically these constants would be loaded from a configuration file, and that's a best practice // as you may have different AWS environments like test and prod so you'll have different endpoints. // Unity doesn't provide an appconfiguration type system, so you'd need to create your own. This // is out of the scope of the sample, so you can hard code your values here. class AWSStaticConfiguration { // modify these values based on the resource names provided by AWS public static readonly RegionEndpoint REGION = RegionEndpoint.USEast1; public const string USER_POOL_ID = "us-east-1_Ky42EjEZ2"; public const string APP_CLIENT_ID = "50dfrqtf0s1aehcb1r8o9t9lbf"; public const string API_ENDPOINT = "https://ybfshmoarc.execute-api.us-east-1.amazonaws.com/test"; // modify these values only if you diverged from the names specified in the tutorial public const string PLAYER_DATA_TABLE = "FrogJunctionPlayerData"; public const string PLAYER_DATA_PRIMARY_KEY = "PlayerID"; } }