// Copyright 2020 Amazon.com, Inc. or its affiliates. All Rights Reserved. using System; using UnityEngine; public class GameController : MonoBehaviour { public GameObject playerCharcater; public GameObject house; public IntersceneData intersceneData; // Start is called before the first frame update void Start() { var pcSprite = playerCharcater.GetComponent(); pcSprite.sprite = intersceneData.SelectedCharacter.INGAME_SPRITE; var houseSprite = house.GetComponent(); houseSprite.sprite = intersceneData.SelectedHouse.INGAME_SPRITE; var pcController = playerCharcater.GetComponent(); if(String.IsNullOrEmpty(intersceneData.CharacterName)) { // put this in for testing when not launching right from the game scene intersceneData.CharacterName = "NAME"; } pcController.SetName(intersceneData.CharacterName); } // Update is called once per frame void Update() { } }