// Copyright 2019 Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 namespace RTSGame { // store state to pass between scenes static class StateManager { public enum StartMode { GameLift, LocalServer, NoServer }; public static StartMode startMode { get; set; } public static bool isServerSimulated { get { return startMode == StartMode.NoServer; } } } }