/* * CLOUD API * * IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on. * * API version: 6.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package ionoscloud import ( "encoding/json" ) // LoadbalancerEntities struct for LoadbalancerEntities type LoadbalancerEntities struct { Balancednics *BalancedNics `json:"balancednics,omitempty"` } // NewLoadbalancerEntities instantiates a new LoadbalancerEntities object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewLoadbalancerEntities() *LoadbalancerEntities { this := LoadbalancerEntities{} return &this } // NewLoadbalancerEntitiesWithDefaults instantiates a new LoadbalancerEntities object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewLoadbalancerEntitiesWithDefaults() *LoadbalancerEntities { this := LoadbalancerEntities{} return &this } // GetBalancednics returns the Balancednics field value // If the value is explicit nil, the zero value for BalancedNics will be returned func (o *LoadbalancerEntities) GetBalancednics() *BalancedNics { if o == nil { return nil } return o.Balancednics } // GetBalancednicsOk returns a tuple with the Balancednics field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *LoadbalancerEntities) GetBalancednicsOk() (*BalancedNics, bool) { if o == nil { return nil, false } return o.Balancednics, true } // SetBalancednics sets field value func (o *LoadbalancerEntities) SetBalancednics(v BalancedNics) { o.Balancednics = &v } // HasBalancednics returns a boolean if a field has been set. func (o *LoadbalancerEntities) HasBalancednics() bool { if o != nil && o.Balancednics != nil { return true } return false } func (o LoadbalancerEntities) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Balancednics != nil { toSerialize["balancednics"] = o.Balancednics } return json.Marshal(toSerialize) } type NullableLoadbalancerEntities struct { value *LoadbalancerEntities isSet bool } func (v NullableLoadbalancerEntities) Get() *LoadbalancerEntities { return v.value } func (v *NullableLoadbalancerEntities) Set(val *LoadbalancerEntities) { v.value = val v.isSet = true } func (v NullableLoadbalancerEntities) IsSet() bool { return v.isSet } func (v *NullableLoadbalancerEntities) Unset() { v.value = nil v.isSet = false } func NewNullableLoadbalancerEntities(val *LoadbalancerEntities) *NullableLoadbalancerEntities { return &NullableLoadbalancerEntities{value: val, isSet: true} } func (v NullableLoadbalancerEntities) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableLoadbalancerEntities) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }