/* * CLOUD API * * IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on. * * API version: 6.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package ionoscloud import ( "encoding/json" ) // Server struct for Server type Server struct { // The resource's unique identifier. Id *string `json:"id,omitempty"` // The type of object that has been created. Type *Type `json:"type,omitempty"` // URL to the object representation (absolute path). Href *string `json:"href,omitempty"` Metadata *DatacenterElementMetadata `json:"metadata,omitempty"` Properties *ServerProperties `json:"properties"` Entities *ServerEntities `json:"entities,omitempty"` } // NewServer instantiates a new Server object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewServer(properties ServerProperties) *Server { this := Server{} this.Properties = &properties return &this } // NewServerWithDefaults instantiates a new Server object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewServerWithDefaults() *Server { this := Server{} return &this } // GetId returns the Id field value // If the value is explicit nil, the zero value for string will be returned func (o *Server) GetId() *string { if o == nil { return nil } return o.Id } // GetIdOk returns a tuple with the Id field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Server) GetIdOk() (*string, bool) { if o == nil { return nil, false } return o.Id, true } // SetId sets field value func (o *Server) SetId(v string) { o.Id = &v } // HasId returns a boolean if a field has been set. func (o *Server) HasId() bool { if o != nil && o.Id != nil { return true } return false } // GetType returns the Type field value // If the value is explicit nil, the zero value for Type will be returned func (o *Server) GetType() *Type { if o == nil { return nil } return o.Type } // GetTypeOk returns a tuple with the Type field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Server) GetTypeOk() (*Type, bool) { if o == nil { return nil, false } return o.Type, true } // SetType sets field value func (o *Server) SetType(v Type) { o.Type = &v } // HasType returns a boolean if a field has been set. func (o *Server) HasType() bool { if o != nil && o.Type != nil { return true } return false } // GetHref returns the Href field value // If the value is explicit nil, the zero value for string will be returned func (o *Server) GetHref() *string { if o == nil { return nil } return o.Href } // GetHrefOk returns a tuple with the Href field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Server) GetHrefOk() (*string, bool) { if o == nil { return nil, false } return o.Href, true } // SetHref sets field value func (o *Server) SetHref(v string) { o.Href = &v } // HasHref returns a boolean if a field has been set. func (o *Server) HasHref() bool { if o != nil && o.Href != nil { return true } return false } // GetMetadata returns the Metadata field value // If the value is explicit nil, the zero value for DatacenterElementMetadata will be returned func (o *Server) GetMetadata() *DatacenterElementMetadata { if o == nil { return nil } return o.Metadata } // GetMetadataOk returns a tuple with the Metadata field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Server) GetMetadataOk() (*DatacenterElementMetadata, bool) { if o == nil { return nil, false } return o.Metadata, true } // SetMetadata sets field value func (o *Server) SetMetadata(v DatacenterElementMetadata) { o.Metadata = &v } // HasMetadata returns a boolean if a field has been set. func (o *Server) HasMetadata() bool { if o != nil && o.Metadata != nil { return true } return false } // GetProperties returns the Properties field value // If the value is explicit nil, the zero value for ServerProperties will be returned func (o *Server) GetProperties() *ServerProperties { if o == nil { return nil } return o.Properties } // GetPropertiesOk returns a tuple with the Properties field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Server) GetPropertiesOk() (*ServerProperties, bool) { if o == nil { return nil, false } return o.Properties, true } // SetProperties sets field value func (o *Server) SetProperties(v ServerProperties) { o.Properties = &v } // HasProperties returns a boolean if a field has been set. func (o *Server) HasProperties() bool { if o != nil && o.Properties != nil { return true } return false } // GetEntities returns the Entities field value // If the value is explicit nil, the zero value for ServerEntities will be returned func (o *Server) GetEntities() *ServerEntities { if o == nil { return nil } return o.Entities } // GetEntitiesOk returns a tuple with the Entities field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Server) GetEntitiesOk() (*ServerEntities, bool) { if o == nil { return nil, false } return o.Entities, true } // SetEntities sets field value func (o *Server) SetEntities(v ServerEntities) { o.Entities = &v } // HasEntities returns a boolean if a field has been set. func (o *Server) HasEntities() bool { if o != nil && o.Entities != nil { return true } return false } func (o Server) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Id != nil { toSerialize["id"] = o.Id } if o.Type != nil { toSerialize["type"] = o.Type } if o.Href != nil { toSerialize["href"] = o.Href } if o.Metadata != nil { toSerialize["metadata"] = o.Metadata } if o.Properties != nil { toSerialize["properties"] = o.Properties } if o.Entities != nil { toSerialize["entities"] = o.Entities } return json.Marshal(toSerialize) } type NullableServer struct { value *Server isSet bool } func (v NullableServer) Get() *Server { return v.value } func (v *NullableServer) Set(val *Server) { v.value = val v.isSet = true } func (v NullableServer) IsSet() bool { return v.isSet } func (v *NullableServer) Unset() { v.value = nil v.isSet = false } func NewNullableServer(val *Server) *NullableServer { return &NullableServer{value: val, isSet: true} } func (v NullableServer) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableServer) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }