/* * CLOUD API * * IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on. * * API version: 6.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package ionoscloud import ( "encoding/json" ) // ServerProperties struct for ServerProperties type ServerProperties struct { // The ID of the template for creating a CUBE server; the available templates for CUBE servers can be found on the templates resource. TemplateUuid *string `json:"templateUuid,omitempty"` // The name of the resource. Name *string `json:"name,omitempty"` // The total number of cores for the server. Cores *int32 `json:"cores"` // The memory size for the server in MB, such as 2048. Size must be specified in multiples of 256 MB with a minimum of 256 MB; however, if you set ramHotPlug to TRUE then you must use a minimum of 1024 MB. If you set the RAM size more than 240GB, then ramHotPlug will be set to FALSE and can not be set to TRUE unless RAM size not set to less than 240GB. Ram *int32 `json:"ram"` // The placement group ID that belongs to this server; Requires system privileges PlacementGroupId *string `json:"placementGroupId,omitempty"` // The availability zone in which the server should be provisioned. AvailabilityZone *string `json:"availabilityZone,omitempty"` // Status of the virtual machine. VmState *string `json:"vmState,omitempty"` BootCdrom *ResourceReference `json:"bootCdrom,omitempty"` BootVolume *ResourceReference `json:"bootVolume,omitempty"` // CPU architecture on which server gets provisioned; not all CPU architectures are available in all datacenter regions; available CPU architectures can be retrieved from the datacenter resource. CpuFamily *string `json:"cpuFamily,omitempty"` // server usages: ENTERPRISE or CUBE Type *string `json:"type,omitempty"` } // NewServerProperties instantiates a new ServerProperties object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewServerProperties(cores int32, ram int32) *ServerProperties { this := ServerProperties{} this.Cores = &cores this.Ram = &ram return &this } // NewServerPropertiesWithDefaults instantiates a new ServerProperties object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewServerPropertiesWithDefaults() *ServerProperties { this := ServerProperties{} return &this } // GetTemplateUuid returns the TemplateUuid field value // If the value is explicit nil, the zero value for string will be returned func (o *ServerProperties) GetTemplateUuid() *string { if o == nil { return nil } return o.TemplateUuid } // GetTemplateUuidOk returns a tuple with the TemplateUuid field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetTemplateUuidOk() (*string, bool) { if o == nil { return nil, false } return o.TemplateUuid, true } // SetTemplateUuid sets field value func (o *ServerProperties) SetTemplateUuid(v string) { o.TemplateUuid = &v } // HasTemplateUuid returns a boolean if a field has been set. func (o *ServerProperties) HasTemplateUuid() bool { if o != nil && o.TemplateUuid != nil { return true } return false } // GetName returns the Name field value // If the value is explicit nil, the zero value for string will be returned func (o *ServerProperties) GetName() *string { if o == nil { return nil } return o.Name } // GetNameOk returns a tuple with the Name field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetNameOk() (*string, bool) { if o == nil { return nil, false } return o.Name, true } // SetName sets field value func (o *ServerProperties) SetName(v string) { o.Name = &v } // HasName returns a boolean if a field has been set. func (o *ServerProperties) HasName() bool { if o != nil && o.Name != nil { return true } return false } // GetCores returns the Cores field value // If the value is explicit nil, the zero value for int32 will be returned func (o *ServerProperties) GetCores() *int32 { if o == nil { return nil } return o.Cores } // GetCoresOk returns a tuple with the Cores field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetCoresOk() (*int32, bool) { if o == nil { return nil, false } return o.Cores, true } // SetCores sets field value func (o *ServerProperties) SetCores(v int32) { o.Cores = &v } // HasCores returns a boolean if a field has been set. func (o *ServerProperties) HasCores() bool { if o != nil && o.Cores != nil { return true } return false } // GetRam returns the Ram field value // If the value is explicit nil, the zero value for int32 will be returned func (o *ServerProperties) GetRam() *int32 { if o == nil { return nil } return o.Ram } // GetRamOk returns a tuple with the Ram field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetRamOk() (*int32, bool) { if o == nil { return nil, false } return o.Ram, true } // SetRam sets field value func (o *ServerProperties) SetRam(v int32) { o.Ram = &v } // HasRam returns a boolean if a field has been set. func (o *ServerProperties) HasRam() bool { if o != nil && o.Ram != nil { return true } return false } // GetPlacementGroupId returns the PlacementGroupId field value // If the value is explicit nil, the zero value for string will be returned func (o *ServerProperties) GetPlacementGroupId() *string { if o == nil { return nil } return o.PlacementGroupId } // GetPlacementGroupIdOk returns a tuple with the PlacementGroupId field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetPlacementGroupIdOk() (*string, bool) { if o == nil { return nil, false } return o.PlacementGroupId, true } // SetPlacementGroupId sets field value func (o *ServerProperties) SetPlacementGroupId(v string) { o.PlacementGroupId = &v } // HasPlacementGroupId returns a boolean if a field has been set. func (o *ServerProperties) HasPlacementGroupId() bool { if o != nil && o.PlacementGroupId != nil { return true } return false } // GetAvailabilityZone returns the AvailabilityZone field value // If the value is explicit nil, the zero value for string will be returned func (o *ServerProperties) GetAvailabilityZone() *string { if o == nil { return nil } return o.AvailabilityZone } // GetAvailabilityZoneOk returns a tuple with the AvailabilityZone field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetAvailabilityZoneOk() (*string, bool) { if o == nil { return nil, false } return o.AvailabilityZone, true } // SetAvailabilityZone sets field value func (o *ServerProperties) SetAvailabilityZone(v string) { o.AvailabilityZone = &v } // HasAvailabilityZone returns a boolean if a field has been set. func (o *ServerProperties) HasAvailabilityZone() bool { if o != nil && o.AvailabilityZone != nil { return true } return false } // GetVmState returns the VmState field value // If the value is explicit nil, the zero value for string will be returned func (o *ServerProperties) GetVmState() *string { if o == nil { return nil } return o.VmState } // GetVmStateOk returns a tuple with the VmState field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetVmStateOk() (*string, bool) { if o == nil { return nil, false } return o.VmState, true } // SetVmState sets field value func (o *ServerProperties) SetVmState(v string) { o.VmState = &v } // HasVmState returns a boolean if a field has been set. func (o *ServerProperties) HasVmState() bool { if o != nil && o.VmState != nil { return true } return false } // GetBootCdrom returns the BootCdrom field value // If the value is explicit nil, the zero value for ResourceReference will be returned func (o *ServerProperties) GetBootCdrom() *ResourceReference { if o == nil { return nil } return o.BootCdrom } // GetBootCdromOk returns a tuple with the BootCdrom field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetBootCdromOk() (*ResourceReference, bool) { if o == nil { return nil, false } return o.BootCdrom, true } // SetBootCdrom sets field value func (o *ServerProperties) SetBootCdrom(v ResourceReference) { o.BootCdrom = &v } // HasBootCdrom returns a boolean if a field has been set. func (o *ServerProperties) HasBootCdrom() bool { if o != nil && o.BootCdrom != nil { return true } return false } // GetBootVolume returns the BootVolume field value // If the value is explicit nil, the zero value for ResourceReference will be returned func (o *ServerProperties) GetBootVolume() *ResourceReference { if o == nil { return nil } return o.BootVolume } // GetBootVolumeOk returns a tuple with the BootVolume field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetBootVolumeOk() (*ResourceReference, bool) { if o == nil { return nil, false } return o.BootVolume, true } // SetBootVolume sets field value func (o *ServerProperties) SetBootVolume(v ResourceReference) { o.BootVolume = &v } // HasBootVolume returns a boolean if a field has been set. func (o *ServerProperties) HasBootVolume() bool { if o != nil && o.BootVolume != nil { return true } return false } // GetCpuFamily returns the CpuFamily field value // If the value is explicit nil, the zero value for string will be returned func (o *ServerProperties) GetCpuFamily() *string { if o == nil { return nil } return o.CpuFamily } // GetCpuFamilyOk returns a tuple with the CpuFamily field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetCpuFamilyOk() (*string, bool) { if o == nil { return nil, false } return o.CpuFamily, true } // SetCpuFamily sets field value func (o *ServerProperties) SetCpuFamily(v string) { o.CpuFamily = &v } // HasCpuFamily returns a boolean if a field has been set. func (o *ServerProperties) HasCpuFamily() bool { if o != nil && o.CpuFamily != nil { return true } return false } // GetType returns the Type field value // If the value is explicit nil, the zero value for string will be returned func (o *ServerProperties) GetType() *string { if o == nil { return nil } return o.Type } // GetTypeOk returns a tuple with the Type field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ServerProperties) GetTypeOk() (*string, bool) { if o == nil { return nil, false } return o.Type, true } // SetType sets field value func (o *ServerProperties) SetType(v string) { o.Type = &v } // HasType returns a boolean if a field has been set. func (o *ServerProperties) HasType() bool { if o != nil && o.Type != nil { return true } return false } func (o ServerProperties) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.TemplateUuid != nil { toSerialize["templateUuid"] = o.TemplateUuid } if o.Name != nil { toSerialize["name"] = o.Name } if o.Cores != nil { toSerialize["cores"] = o.Cores } if o.Ram != nil { toSerialize["ram"] = o.Ram } if o.PlacementGroupId != nil { toSerialize["placementGroupId"] = o.PlacementGroupId } if o.AvailabilityZone != nil { toSerialize["availabilityZone"] = o.AvailabilityZone } if o.VmState != nil { toSerialize["vmState"] = o.VmState } if o.BootCdrom != nil { toSerialize["bootCdrom"] = o.BootCdrom } if o.BootVolume != nil { toSerialize["bootVolume"] = o.BootVolume } if o.CpuFamily != nil { toSerialize["cpuFamily"] = o.CpuFamily } if o.Type != nil { toSerialize["type"] = o.Type } return json.Marshal(toSerialize) } type NullableServerProperties struct { value *ServerProperties isSet bool } func (v NullableServerProperties) Get() *ServerProperties { return v.value } func (v *NullableServerProperties) Set(val *ServerProperties) { v.value = val v.isSet = true } func (v NullableServerProperties) IsSet() bool { return v.isSet } func (v *NullableServerProperties) Unset() { v.value = nil v.isSet = false } func NewNullableServerProperties(val *ServerProperties) *NullableServerProperties { return &NullableServerProperties{value: val, isSet: true} } func (v NullableServerProperties) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableServerProperties) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }