/* * CLOUD API * * IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on. * * API version: 6.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package ionoscloud import ( "encoding/json" ) // Servers struct for Servers type Servers struct { // The resource's unique identifier. Id *string `json:"id,omitempty"` // The type of object that has been created. Type *Type `json:"type,omitempty"` // URL to the object representation (absolute path). Href *string `json:"href,omitempty"` // Array of items in the collection. Items *[]Server `json:"items,omitempty"` // The offset (if specified in the request). Offset *float32 `json:"offset,omitempty"` // The limit (if specified in the request). Limit *float32 `json:"limit,omitempty"` Links *PaginationLinks `json:"_links,omitempty"` } // NewServers instantiates a new Servers object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewServers() *Servers { this := Servers{} return &this } // NewServersWithDefaults instantiates a new Servers object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewServersWithDefaults() *Servers { this := Servers{} return &this } // GetId returns the Id field value // If the value is explicit nil, the zero value for string will be returned func (o *Servers) GetId() *string { if o == nil { return nil } return o.Id } // GetIdOk returns a tuple with the Id field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Servers) GetIdOk() (*string, bool) { if o == nil { return nil, false } return o.Id, true } // SetId sets field value func (o *Servers) SetId(v string) { o.Id = &v } // HasId returns a boolean if a field has been set. func (o *Servers) HasId() bool { if o != nil && o.Id != nil { return true } return false } // GetType returns the Type field value // If the value is explicit nil, the zero value for Type will be returned func (o *Servers) GetType() *Type { if o == nil { return nil } return o.Type } // GetTypeOk returns a tuple with the Type field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Servers) GetTypeOk() (*Type, bool) { if o == nil { return nil, false } return o.Type, true } // SetType sets field value func (o *Servers) SetType(v Type) { o.Type = &v } // HasType returns a boolean if a field has been set. func (o *Servers) HasType() bool { if o != nil && o.Type != nil { return true } return false } // GetHref returns the Href field value // If the value is explicit nil, the zero value for string will be returned func (o *Servers) GetHref() *string { if o == nil { return nil } return o.Href } // GetHrefOk returns a tuple with the Href field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Servers) GetHrefOk() (*string, bool) { if o == nil { return nil, false } return o.Href, true } // SetHref sets field value func (o *Servers) SetHref(v string) { o.Href = &v } // HasHref returns a boolean if a field has been set. func (o *Servers) HasHref() bool { if o != nil && o.Href != nil { return true } return false } // GetItems returns the Items field value // If the value is explicit nil, the zero value for []Server will be returned func (o *Servers) GetItems() *[]Server { if o == nil { return nil } return o.Items } // GetItemsOk returns a tuple with the Items field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Servers) GetItemsOk() (*[]Server, bool) { if o == nil { return nil, false } return o.Items, true } // SetItems sets field value func (o *Servers) SetItems(v []Server) { o.Items = &v } // HasItems returns a boolean if a field has been set. func (o *Servers) HasItems() bool { if o != nil && o.Items != nil { return true } return false } // GetOffset returns the Offset field value // If the value is explicit nil, the zero value for float32 will be returned func (o *Servers) GetOffset() *float32 { if o == nil { return nil } return o.Offset } // GetOffsetOk returns a tuple with the Offset field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Servers) GetOffsetOk() (*float32, bool) { if o == nil { return nil, false } return o.Offset, true } // SetOffset sets field value func (o *Servers) SetOffset(v float32) { o.Offset = &v } // HasOffset returns a boolean if a field has been set. func (o *Servers) HasOffset() bool { if o != nil && o.Offset != nil { return true } return false } // GetLimit returns the Limit field value // If the value is explicit nil, the zero value for float32 will be returned func (o *Servers) GetLimit() *float32 { if o == nil { return nil } return o.Limit } // GetLimitOk returns a tuple with the Limit field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Servers) GetLimitOk() (*float32, bool) { if o == nil { return nil, false } return o.Limit, true } // SetLimit sets field value func (o *Servers) SetLimit(v float32) { o.Limit = &v } // HasLimit returns a boolean if a field has been set. func (o *Servers) HasLimit() bool { if o != nil && o.Limit != nil { return true } return false } // GetLinks returns the Links field value // If the value is explicit nil, the zero value for PaginationLinks will be returned func (o *Servers) GetLinks() *PaginationLinks { if o == nil { return nil } return o.Links } // GetLinksOk returns a tuple with the Links field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Servers) GetLinksOk() (*PaginationLinks, bool) { if o == nil { return nil, false } return o.Links, true } // SetLinks sets field value func (o *Servers) SetLinks(v PaginationLinks) { o.Links = &v } // HasLinks returns a boolean if a field has been set. func (o *Servers) HasLinks() bool { if o != nil && o.Links != nil { return true } return false } func (o Servers) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Id != nil { toSerialize["id"] = o.Id } if o.Type != nil { toSerialize["type"] = o.Type } if o.Href != nil { toSerialize["href"] = o.Href } if o.Items != nil { toSerialize["items"] = o.Items } if o.Offset != nil { toSerialize["offset"] = o.Offset } if o.Limit != nil { toSerialize["limit"] = o.Limit } if o.Links != nil { toSerialize["_links"] = o.Links } return json.Marshal(toSerialize) } type NullableServers struct { value *Servers isSet bool } func (v NullableServers) Get() *Servers { return v.value } func (v *NullableServers) Set(val *Servers) { v.value = val v.isSet = true } func (v NullableServers) IsSet() bool { return v.isSet } func (v *NullableServers) Unset() { v.value = nil v.isSet = false } func NewNullableServers(val *Servers) *NullableServers { return &NullableServers{value: val, isSet: true} } func (v NullableServers) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableServers) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }