/* * CLOUD API * * IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on. * * API version: 6.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package ionoscloud import ( "encoding/json" ) // Token struct for Token type Token struct { // The jwToken for the server. Token *string `json:"token,omitempty"` } // NewToken instantiates a new Token object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewToken() *Token { this := Token{} return &this } // NewTokenWithDefaults instantiates a new Token object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewTokenWithDefaults() *Token { this := Token{} return &this } // GetToken returns the Token field value // If the value is explicit nil, the zero value for string will be returned func (o *Token) GetToken() *string { if o == nil { return nil } return o.Token } // GetTokenOk returns a tuple with the Token field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *Token) GetTokenOk() (*string, bool) { if o == nil { return nil, false } return o.Token, true } // SetToken sets field value func (o *Token) SetToken(v string) { o.Token = &v } // HasToken returns a boolean if a field has been set. func (o *Token) HasToken() bool { if o != nil && o.Token != nil { return true } return false } func (o Token) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Token != nil { toSerialize["token"] = o.Token } return json.Marshal(toSerialize) } type NullableToken struct { value *Token isSet bool } func (v NullableToken) Get() *Token { return v.value } func (v *NullableToken) Set(val *Token) { v.value = val v.isSet = true } func (v NullableToken) IsSet() bool { return v.isSet } func (v *NullableToken) Unset() { v.value = nil v.isSet = false } func NewNullableToken(val *Token) *NullableToken { return &NullableToken{value: val, isSet: true} } func (v NullableToken) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableToken) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }