/* * CLOUD API * * IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on. * * API version: 6.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package ionoscloud import ( "encoding/json" ) // UsersEntities struct for UsersEntities type UsersEntities struct { Owns *ResourcesUsers `json:"owns,omitempty"` Groups *GroupUsers `json:"groups,omitempty"` } // NewUsersEntities instantiates a new UsersEntities object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewUsersEntities() *UsersEntities { this := UsersEntities{} return &this } // NewUsersEntitiesWithDefaults instantiates a new UsersEntities object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewUsersEntitiesWithDefaults() *UsersEntities { this := UsersEntities{} return &this } // GetOwns returns the Owns field value // If the value is explicit nil, the zero value for ResourcesUsers will be returned func (o *UsersEntities) GetOwns() *ResourcesUsers { if o == nil { return nil } return o.Owns } // GetOwnsOk returns a tuple with the Owns field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *UsersEntities) GetOwnsOk() (*ResourcesUsers, bool) { if o == nil { return nil, false } return o.Owns, true } // SetOwns sets field value func (o *UsersEntities) SetOwns(v ResourcesUsers) { o.Owns = &v } // HasOwns returns a boolean if a field has been set. func (o *UsersEntities) HasOwns() bool { if o != nil && o.Owns != nil { return true } return false } // GetGroups returns the Groups field value // If the value is explicit nil, the zero value for GroupUsers will be returned func (o *UsersEntities) GetGroups() *GroupUsers { if o == nil { return nil } return o.Groups } // GetGroupsOk returns a tuple with the Groups field value // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *UsersEntities) GetGroupsOk() (*GroupUsers, bool) { if o == nil { return nil, false } return o.Groups, true } // SetGroups sets field value func (o *UsersEntities) SetGroups(v GroupUsers) { o.Groups = &v } // HasGroups returns a boolean if a field has been set. func (o *UsersEntities) HasGroups() bool { if o != nil && o.Groups != nil { return true } return false } func (o UsersEntities) MarshalJSON() ([]byte, error) { toSerialize := map[string]interface{}{} if o.Owns != nil { toSerialize["owns"] = o.Owns } if o.Groups != nil { toSerialize["groups"] = o.Groups } return json.Marshal(toSerialize) } type NullableUsersEntities struct { value *UsersEntities isSet bool } func (v NullableUsersEntities) Get() *UsersEntities { return v.value } func (v *NullableUsersEntities) Set(val *UsersEntities) { v.value = val v.isSet = true } func (v NullableUsersEntities) IsSet() bool { return v.isSet } func (v *NullableUsersEntities) Unset() { v.value = nil v.isSet = false } func NewNullableUsersEntities(val *UsersEntities) *NullableUsersEntities { return &NullableUsersEntities{value: val, isSet: true} } func (v NullableUsersEntities) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableUsersEntities) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }