/* * CLOUD API * * IONOS Enterprise-grade Infrastructure as a Service (IaaS) solutions can be managed through the Cloud API, in addition or as an alternative to the \"Data Center Designer\" (DCD) browser-based tool. Both methods employ consistent concepts and features, deliver similar power and flexibility, and can be used to perform a multitude of management tasks, including adding servers, volumes, configuring networks, and so on. * * API version: 6.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package ionoscloud import ( "encoding/json" "strings" "time" ) // PtrBool - returns a pointer to given boolean value. func PtrBool(v bool) *bool { return &v } // PtrInt - returns a pointer to given integer value. func PtrInt(v int) *int { return &v } // PtrInt32 - returns a pointer to given integer value. func PtrInt32(v int32) *int32 { return &v } // PtrInt64 - returns a pointer to given integer value. func PtrInt64(v int64) *int64 { return &v } // PtrFloat32 - returns a pointer to given float value. func PtrFloat32(v float32) *float32 { return &v } // PtrFloat64 - returns a pointer to given float value. func PtrFloat64(v float64) *float64 { return &v } // PtrString - returns a pointer to given string value. func PtrString(v string) *string { return &v } // PtrTime - returns a pointer to given Time value. func PtrTime(v time.Time) *time.Time { return &v } // ToBool - returns the value of the bool pointer passed in func ToBool(ptr *bool) bool { return *ptr } // ToBoolDefault - returns the value of the bool pointer passed in, or false if the pointer is nil func ToBoolDefault(ptr *bool) bool { var defaultVal bool if ptr == nil { return defaultVal } return *ptr } // ToBoolSlice - returns a bool slice of the pointer passed in func ToBoolSlice(ptrSlice *[]bool) []bool { valSlice := make([]bool, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToByte - returns the value of the byte pointer passed in func ToByte(ptr *byte) byte { return *ptr } // ToByteDefault - returns the value of the byte pointer passed in, or 0 if the pointer is nil func ToByteDefault(ptr *byte) byte { var defaultVal byte if ptr == nil { return defaultVal } return *ptr } // ToByteSlice - returns a byte slice of the pointer passed in func ToByteSlice(ptrSlice *[]byte) []byte { valSlice := make([]byte, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToString - returns the value of the string pointer passed in func ToString(ptr *string) string { return *ptr } // ToStringDefault - returns the value of the string pointer passed in, or "" if the pointer is nil func ToStringDefault(ptr *string) string { var defaultVal string if ptr == nil { return defaultVal } return *ptr } // ToStringSlice - returns a string slice of the pointer passed in func ToStringSlice(ptrSlice *[]string) []string { valSlice := make([]string, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToInt - returns the value of the int pointer passed in func ToInt(ptr *int) int { return *ptr } // ToIntDefault - returns the value of the int pointer passed in, or 0 if the pointer is nil func ToIntDefault(ptr *int) int { var defaultVal int if ptr == nil { return defaultVal } return *ptr } // ToIntSlice - returns a int slice of the pointer passed in func ToIntSlice(ptrSlice *[]int) []int { valSlice := make([]int, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToInt8 - returns the value of the int8 pointer passed in func ToInt8(ptr *int8) int8 { return *ptr } // ToInt8Default - returns the value of the int8 pointer passed in, or 0 if the pointer is nil func ToInt8Default(ptr *int8) int8 { var defaultVal int8 if ptr == nil { return defaultVal } return *ptr } // ToInt8Slice - returns a int8 slice of the pointer passed in func ToInt8Slice(ptrSlice *[]int8) []int8 { valSlice := make([]int8, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToInt16 - returns the value of the int16 pointer passed in func ToInt16(ptr *int16) int16 { return *ptr } // ToInt16Default - returns the value of the int16 pointer passed in, or 0 if the pointer is nil func ToInt16Default(ptr *int16) int16 { var defaultVal int16 if ptr == nil { return defaultVal } return *ptr } // ToInt16Slice - returns a int16 slice of the pointer passed in func ToInt16Slice(ptrSlice *[]int16) []int16 { valSlice := make([]int16, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToInt32 - returns the value of the int32 pointer passed in func ToInt32(ptr *int32) int32 { return *ptr } // ToInt32Default - returns the value of the int32 pointer passed in, or 0 if the pointer is nil func ToInt32Default(ptr *int32) int32 { var defaultVal int32 if ptr == nil { return defaultVal } return *ptr } // ToInt32Slice - returns a int32 slice of the pointer passed in func ToInt32Slice(ptrSlice *[]int32) []int32 { valSlice := make([]int32, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToInt64 - returns the value of the int64 pointer passed in func ToInt64(ptr *int64) int64 { return *ptr } // ToInt64Default - returns the value of the int64 pointer passed in, or 0 if the pointer is nil func ToInt64Default(ptr *int64) int64 { var defaultVal int64 if ptr == nil { return defaultVal } return *ptr } // ToInt64Slice - returns a int64 slice of the pointer passed in func ToInt64Slice(ptrSlice *[]int64) []int64 { valSlice := make([]int64, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToUint - returns the value of the uint pointer passed in func ToUint(ptr *uint) uint { return *ptr } // ToUintDefault - returns the value of the uint pointer passed in, or 0 if the pointer is nil func ToUintDefault(ptr *uint) uint { var defaultVal uint if ptr == nil { return defaultVal } return *ptr } // ToUintSlice - returns a uint slice of the pointer passed in func ToUintSlice(ptrSlice *[]uint) []uint { valSlice := make([]uint, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToUint8 -returns the value of the uint8 pointer passed in func ToUint8(ptr *uint8) uint8 { return *ptr } // ToUint8Default - returns the value of the uint8 pointer passed in, or 0 if the pointer is nil func ToUint8Default(ptr *uint8) uint8 { var defaultVal uint8 if ptr == nil { return defaultVal } return *ptr } // ToUint8Slice - returns a uint8 slice of the pointer passed in func ToUint8Slice(ptrSlice *[]uint8) []uint8 { valSlice := make([]uint8, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToUint16 - returns the value of the uint16 pointer passed in func ToUint16(ptr *uint16) uint16 { return *ptr } // ToUint16Default - returns the value of the uint16 pointer passed in, or 0 if the pointer is nil func ToUint16Default(ptr *uint16) uint16 { var defaultVal uint16 if ptr == nil { return defaultVal } return *ptr } // ToUint16Slice - returns a uint16 slice of the pointer passed in func ToUint16Slice(ptrSlice *[]uint16) []uint16 { valSlice := make([]uint16, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToUint32 - returns the value of the uint32 pointer passed in func ToUint32(ptr *uint32) uint32 { return *ptr } // ToUint32Default - returns the value of the uint32 pointer passed in, or 0 if the pointer is nil func ToUint32Default(ptr *uint32) uint32 { var defaultVal uint32 if ptr == nil { return defaultVal } return *ptr } // ToUint32Slice - returns a uint32 slice of the pointer passed in func ToUint32Slice(ptrSlice *[]uint32) []uint32 { valSlice := make([]uint32, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToUint64 - returns the value of the uint64 pointer passed in func ToUint64(ptr *uint64) uint64 { return *ptr } // ToUint64Default - returns the value of the uint64 pointer passed in, or 0 if the pointer is nil func ToUint64Default(ptr *uint64) uint64 { var defaultVal uint64 if ptr == nil { return defaultVal } return *ptr } // ToUint64Slice - returns a uint63 slice of the pointer passed in func ToUint64Slice(ptrSlice *[]uint64) []uint64 { valSlice := make([]uint64, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToFloat32 - returns the value of the float32 pointer passed in func ToFloat32(ptr *float32) float32 { return *ptr } // ToFloat32Default - returns the value of the float32 pointer passed in, or 0 if the pointer is nil func ToFloat32Default(ptr *float32) float32 { var defaultVal float32 if ptr == nil { return defaultVal } return *ptr } // ToFloat32Slice - returns a float32 slice of the pointer passed in func ToFloat32Slice(ptrSlice *[]float32) []float32 { valSlice := make([]float32, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToFloat64 - returns the value of the float64 pointer passed in func ToFloat64(ptr *float64) float64 { return *ptr } // ToFloat64Default - returns the value of the float64 pointer passed in, or 0 if the pointer is nil func ToFloat64Default(ptr *float64) float64 { var defaultVal float64 if ptr == nil { return defaultVal } return *ptr } // ToFloat64Slice - returns a float64 slice of the pointer passed in func ToFloat64Slice(ptrSlice *[]float64) []float64 { valSlice := make([]float64, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } // ToTime - returns the value of the Time pointer passed in func ToTime(ptr *time.Time) time.Time { return *ptr } // ToTimeDefault - returns the value of the Time pointer passed in, or 0001-01-01 00:00:00 +0000 UTC if the pointer is nil func ToTimeDefault(ptr *time.Time) time.Time { var defaultVal time.Time if ptr == nil { return defaultVal } return *ptr } // ToTimeSlice - returns a Time slice of the pointer passed in func ToTimeSlice(ptrSlice *[]time.Time) []time.Time { valSlice := make([]time.Time, len(*ptrSlice)) for i, v := range *ptrSlice { valSlice[i] = v } return valSlice } type NullableBool struct { value *bool isSet bool } func (v NullableBool) Get() *bool { return v.value } func (v *NullableBool) Set(val *bool) { v.value = val v.isSet = true } func (v NullableBool) IsSet() bool { return v.isSet } func (v *NullableBool) Unset() { v.value = nil v.isSet = false } func NewNullableBool(val *bool) *NullableBool { return &NullableBool{value: val, isSet: true} } func (v NullableBool) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableBool) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } type NullableInt struct { value *int isSet bool } func (v NullableInt) Get() *int { return v.value } func (v *NullableInt) Set(val *int) { v.value = val v.isSet = true } func (v NullableInt) IsSet() bool { return v.isSet } func (v *NullableInt) Unset() { v.value = nil v.isSet = false } func NewNullableInt(val *int) *NullableInt { return &NullableInt{value: val, isSet: true} } func (v NullableInt) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableInt) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } type NullableInt32 struct { value *int32 isSet bool } func (v NullableInt32) Get() *int32 { return v.value } func (v *NullableInt32) Set(val *int32) { v.value = val v.isSet = true } func (v NullableInt32) IsSet() bool { return v.isSet } func (v *NullableInt32) Unset() { v.value = nil v.isSet = false } func NewNullableInt32(val *int32) *NullableInt32 { return &NullableInt32{value: val, isSet: true} } func (v NullableInt32) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableInt32) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } type NullableInt64 struct { value *int64 isSet bool } func (v NullableInt64) Get() *int64 { return v.value } func (v *NullableInt64) Set(val *int64) { v.value = val v.isSet = true } func (v NullableInt64) IsSet() bool { return v.isSet } func (v *NullableInt64) Unset() { v.value = nil v.isSet = false } func NewNullableInt64(val *int64) *NullableInt64 { return &NullableInt64{value: val, isSet: true} } func (v NullableInt64) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableInt64) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } type NullableFloat32 struct { value *float32 isSet bool } func (v NullableFloat32) Get() *float32 { return v.value } func (v *NullableFloat32) Set(val *float32) { v.value = val v.isSet = true } func (v NullableFloat32) IsSet() bool { return v.isSet } func (v *NullableFloat32) Unset() { v.value = nil v.isSet = false } func NewNullableFloat32(val *float32) *NullableFloat32 { return &NullableFloat32{value: val, isSet: true} } func (v NullableFloat32) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableFloat32) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } type NullableFloat64 struct { value *float64 isSet bool } func (v NullableFloat64) Get() *float64 { return v.value } func (v *NullableFloat64) Set(val *float64) { v.value = val v.isSet = true } func (v NullableFloat64) IsSet() bool { return v.isSet } func (v *NullableFloat64) Unset() { v.value = nil v.isSet = false } func NewNullableFloat64(val *float64) *NullableFloat64 { return &NullableFloat64{value: val, isSet: true} } func (v NullableFloat64) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableFloat64) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } type NullableString struct { value *string isSet bool } func (v NullableString) Get() *string { return v.value } func (v *NullableString) Set(val *string) { v.value = val v.isSet = true } func (v NullableString) IsSet() bool { return v.isSet } func (v *NullableString) Unset() { v.value = nil v.isSet = false } func NewNullableString(val *string) *NullableString { return &NullableString{value: val, isSet: true} } func (v NullableString) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableString) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } type NullableTime struct { value *time.Time isSet bool } func (v NullableTime) Get() *time.Time { return v.value } func (v *NullableTime) Set(val *time.Time) { v.value = val v.isSet = true } func (v NullableTime) IsSet() bool { return v.isSet } func (v *NullableTime) Unset() { v.value = nil v.isSet = false } func NewNullableTime(val *time.Time) *NullableTime { return &NullableTime{value: val, isSet: true} } func (v NullableTime) MarshalJSON() ([]byte, error) { return v.value.MarshalJSON() } func (v *NullableTime) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } type IonosTime struct { time.Time } func (t *IonosTime) UnmarshalJSON(data []byte) error { str := string(data) if strlen(str) == 0 { t = nil return nil } if str[0] == '"' { str = str[1:] } if str[len(str)-1] == '"' { str = str[:len(str)-1] } if !strings.Contains(str, "Z") { /* forcefully adding timezone suffix to be able to parse the * string using RFC3339 */ str += "Z" } tt, err := time.Parse(time.RFC3339, str) if err != nil { return err } *t = IonosTime{tt} return nil }