// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. #ifndef CHIME_SIGNALING_LOCAL_AUDIO_CONFIGURATION_H_ #define CHIME_SIGNALING_LOCAL_AUDIO_CONFIGURATION_H_ #include "audio_video/mute_state.h" namespace chime { /** * Defines local audio configuration, which builders will * assign it using `SignalingClient.AddLocalAudio` or `SignalingClient.UpdateLocalAudio` * It defaults to unmuted status */ struct LocalAudioConfiguration { MuteState mute_state = MuteState::kUnmute; }; } // namespace chime #endif // CHIME_SIGNALING_LOCAL_AUDIO_CONFIGURATION_H_