// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 using AmazonGameLift.Runtime; using UnityEditor; public static class GameLiftClientSettingsMenu { [MenuItem("GameLift/Go To Client Connection Settings", priority = 9201)] public static void Run() { GameLiftClientSettings settings = AssetDatabase.LoadAssetAtPath("Assets/Settings/GameLiftClientSettings.asset"); if (settings) { Selection.activeObject = settings; EditorGUIUtility.PingObject(settings); } } }