// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT. // Package gamelift provides the client and types for making API // requests to Amazon GameLift. // // Amazon GameLift provides solutions for hosting session-based multiplayer // game servers in the cloud, including tools for deploying, operating, and // scaling game servers. Built on Amazon Web Services global computing infrastructure, // GameLift helps you deliver high-performance, high-reliability, low-cost game // servers while dynamically scaling your resource usage to meet player demand. // // About Amazon GameLift solutions // // Get more information on these Amazon GameLift solutions in the Amazon GameLift // Developer Guide (https://docs.aws.amazon.com/gamelift/latest/developerguide/). // // * Amazon GameLift managed hosting -- Amazon GameLift offers a fully managed // service to set up and maintain computing machines for hosting, manage // game session and player session life cycle, and handle security, storage, // and performance tracking. You can use automatic scaling tools to balance // player demand and hosting costs, configure your game session management // to minimize player latency, and add FlexMatch for matchmaking. // // * Managed hosting with Realtime Servers -- With Amazon GameLift Realtime // Servers, you can quickly configure and set up ready-to-go game servers // for your game. Realtime Servers provides a game server framework with // core Amazon GameLift infrastructure already built in. Then use the full // range of Amazon GameLift managed hosting features, including FlexMatch, // for your game. // // * Amazon GameLift FleetIQ -- Use Amazon GameLift FleetIQ as a standalone // service while hosting your games using EC2 instances and Auto Scaling // groups. Amazon GameLift FleetIQ provides optimizations for game hosting, // including boosting the viability of low-cost Spot Instances gaming. For // a complete solution, pair the Amazon GameLift FleetIQ and FlexMatch standalone // services. // // * Amazon GameLift FlexMatch -- Add matchmaking to your game hosting solution. // FlexMatch is a customizable matchmaking service for multiplayer games. // Use FlexMatch as integrated with Amazon GameLift managed hosting or incorporate // FlexMatch as a standalone service into your own hosting solution. // // About this API Reference // // This reference guide describes the low-level service API for Amazon GameLift. // With each topic in this guide, you can find links to language-specific SDK // guides and the Amazon Web Services CLI reference. Useful links: // // * Amazon GameLift API operations listed by tasks (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html) // // * Amazon GameLift tools and resources (https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-components.html) // // See https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01 for more information on this service. // // See gamelift package documentation for more information. // https://docs.aws.amazon.com/sdk-for-go/api/service/gamelift/ // // Using the Client // // To contact Amazon GameLift with the SDK use the New function to create // a new service client. With that client you can make API requests to the service. // These clients are safe to use concurrently. // // See the SDK's documentation for more information on how to use the SDK. // https://docs.aws.amazon.com/sdk-for-go/api/ // // See aws.Config documentation for more information on configuring SDK clients. // https://docs.aws.amazon.com/sdk-for-go/api/aws/#Config // // See the Amazon GameLift client GameLift for more // information on creating client for this service. // https://docs.aws.amazon.com/sdk-for-go/api/service/gamelift/#New package gamelift