package awsgamelift import ( _init_ "github.com/aws/aws-cdk-go/awscdk/v2/jsii" _jsii_ "github.com/aws/jsii-runtime-go/runtime" "github.com/aws/aws-cdk-go/awscdk/v2" "github.com/aws/aws-cdk-go/awscdk/v2/awsgamelift/internal" "github.com/aws/constructs-go/constructs/v10" ) // The `AWS::GameLift::Fleet` resource creates an Amazon GameLift (GameLift) fleet to host custom game server or Realtime Servers. // // A fleet is a set of EC2 instances, configured with instructions to run game servers on each instance. // // Example: // // The code below shows an example of how to instantiate this type. // // The values are placeholders you should change. // import "github.com/aws/aws-cdk-go/awscdk" // // cfnFleet := awscdk.Aws_gamelift.NewCfnFleet(this, jsii.String("MyCfnFleet"), &CfnFleetProps{ // Name: jsii.String("name"), // // // the properties below are optional // AnywhereConfiguration: &AnywhereConfigurationProperty{ // Cost: jsii.String("cost"), // }, // BuildId: jsii.String("buildId"), // CertificateConfiguration: &CertificateConfigurationProperty{ // CertificateType: jsii.String("certificateType"), // }, // ComputeType: jsii.String("computeType"), // Description: jsii.String("description"), // DesiredEc2Instances: jsii.Number(123), // Ec2InboundPermissions: []interface{}{ // &IpPermissionProperty{ // FromPort: jsii.Number(123), // IpRange: jsii.String("ipRange"), // Protocol: jsii.String("protocol"), // ToPort: jsii.Number(123), // }, // }, // Ec2InstanceType: jsii.String("ec2InstanceType"), // FleetType: jsii.String("fleetType"), // InstanceRoleArn: jsii.String("instanceRoleArn"), // Locations: []interface{}{ // &LocationConfigurationProperty{ // Location: jsii.String("location"), // // // the properties below are optional // LocationCapacity: &LocationCapacityProperty{ // DesiredEc2Instances: jsii.Number(123), // MaxSize: jsii.Number(123), // MinSize: jsii.Number(123), // }, // }, // }, // LogPaths: []*string{ // jsii.String("logPaths"), // }, // MaxSize: jsii.Number(123), // MetricGroups: []*string{ // jsii.String("metricGroups"), // }, // MinSize: jsii.Number(123), // NewGameSessionProtectionPolicy: jsii.String("newGameSessionProtectionPolicy"), // PeerVpcAwsAccountId: jsii.String("peerVpcAwsAccountId"), // PeerVpcId: jsii.String("peerVpcId"), // ResourceCreationLimitPolicy: &ResourceCreationLimitPolicyProperty{ // NewGameSessionsPerCreator: jsii.Number(123), // PolicyPeriodInMinutes: jsii.Number(123), // }, // RuntimeConfiguration: &RuntimeConfigurationProperty{ // GameSessionActivationTimeoutSeconds: jsii.Number(123), // MaxConcurrentGameSessionActivations: jsii.Number(123), // ServerProcesses: []interface{}{ // &ServerProcessProperty{ // ConcurrentExecutions: jsii.Number(123), // LaunchPath: jsii.String("launchPath"), // // // the properties below are optional // Parameters: jsii.String("parameters"), // }, // }, // }, // ScriptId: jsii.String("scriptId"), // ServerLaunchParameters: jsii.String("serverLaunchParameters"), // ServerLaunchPath: jsii.String("serverLaunchPath"), // }) // // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-fleet.html // type CfnFleet interface { awscdk.CfnResource awscdk.IInspectable // Configuration for Anywhere fleet. AnywhereConfiguration() interface{} SetAnywhereConfiguration(val interface{}) // A unique identifier for the fleet. AttrFleetId() *string // A unique identifier for a build to be deployed on the new fleet. BuildId() *string SetBuildId(val *string) // Prompts Amazon GameLift to generate a TLS/SSL certificate for the fleet. CertificateConfiguration() interface{} SetCertificateConfiguration(val interface{}) // Options for this resource, such as condition, update policy etc. CfnOptions() awscdk.ICfnResourceOptions CfnProperties() *map[string]interface{} // AWS resource type. CfnResourceType() *string // The type of compute resource used to host your game servers. ComputeType() *string SetComputeType(val *string) // Returns: the stack trace of the point where this Resource was created from, sourced // from the +metadata+ entry typed +aws:cdk:logicalId+, and with the bottom-most // node +internal+ entries filtered. CreationStack() *[]*string // A description for the fleet. Description() *string SetDescription(val *string) // The number of EC2 instances that you want this fleet to host. DesiredEc2Instances() *float64 SetDesiredEc2Instances(val *float64) // The allowed IP address ranges and port settings that allow inbound traffic to access game sessions on this fleet. Ec2InboundPermissions() interface{} SetEc2InboundPermissions(val interface{}) // The Amazon GameLift-supported Amazon EC2 instance type to use for all fleet instances. Ec2InstanceType() *string SetEc2InstanceType(val *string) // Indicates whether to use On-Demand or Spot instances for this fleet. FleetType() *string SetFleetType(val *string) // A unique identifier for an IAM role that manages access to your AWS services. InstanceRoleArn() *string SetInstanceRoleArn(val *string) // A set of remote locations to deploy additional instances to and manage as part of the fleet. Locations() interface{} SetLocations(val interface{}) // The logical ID for this CloudFormation stack element. // // The logical ID of the element // is calculated from the path of the resource node in the construct tree. // // To override this value, use `overrideLogicalId(newLogicalId)`. // // Returns: the logical ID as a stringified token. This value will only get // resolved during synthesis. LogicalId() *string // This parameter is no longer used. // Deprecated: this property has been deprecated. LogPaths() *[]*string // Deprecated: this property has been deprecated. SetLogPaths(val *[]*string) // The maximum number of instances that are allowed in the specified fleet location. MaxSize() *float64 SetMaxSize(val *float64) // The name of an AWS CloudWatch metric group to add this fleet to. MetricGroups() *[]*string SetMetricGroups(val *[]*string) // The minimum number of instances that are allowed in the specified fleet location. MinSize() *float64 SetMinSize(val *float64) // A descriptive label that is associated with a fleet. Name() *string SetName(val *string) // The status of termination protection for active game sessions on the fleet. NewGameSessionProtectionPolicy() *string SetNewGameSessionProtectionPolicy(val *string) // The tree node. Node() constructs.Node // Used when peering your Amazon GameLift fleet with a VPC, the unique identifier for the AWS account that owns the VPC. PeerVpcAwsAccountId() *string SetPeerVpcAwsAccountId(val *string) // A unique identifier for a VPC with resources to be accessed by your Amazon GameLift fleet. PeerVpcId() *string SetPeerVpcId(val *string) // Return a string that will be resolved to a CloudFormation `{ Ref }` for this element. // // If, by any chance, the intrinsic reference of a resource is not a string, you could // coerce it to an IResolvable through `Lazy.any({ produce: resource.ref })`. Ref() *string // A policy that limits the number of game sessions that an individual player can create on instances in this fleet within a specified span of time. ResourceCreationLimitPolicy() interface{} SetResourceCreationLimitPolicy(val interface{}) // Instructions for how to launch and maintain server processes on instances in the fleet. RuntimeConfiguration() interface{} SetRuntimeConfiguration(val interface{}) // The unique identifier for a Realtime configuration script to be deployed on fleet instances. ScriptId() *string SetScriptId(val *string) // This parameter is no longer used but is retained for backward compatibility. // Deprecated: this property has been deprecated. ServerLaunchParameters() *string // Deprecated: this property has been deprecated. SetServerLaunchParameters(val *string) // This parameter is no longer used. // Deprecated: this property has been deprecated. ServerLaunchPath() *string // Deprecated: this property has been deprecated. SetServerLaunchPath(val *string) // The stack in which this element is defined. // // CfnElements must be defined within a stack scope (directly or indirectly). Stack() awscdk.Stack // Deprecated. // Deprecated: use `updatedProperties` // // Return properties modified after initiation // // Resources that expose mutable properties should override this function to // collect and return the properties object for this resource. UpdatedProperites() *map[string]interface{} // Return properties modified after initiation. // // Resources that expose mutable properties should override this function to // collect and return the properties object for this resource. UpdatedProperties() *map[string]interface{} // Syntactic sugar for `addOverride(path, undefined)`. AddDeletionOverride(path *string) // Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned. // // This can be used for resources across stacks (or nested stack) boundaries // and the dependency will automatically be transferred to the relevant scope. AddDependency(target awscdk.CfnResource) // Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned. // Deprecated: use addDependency. AddDependsOn(target awscdk.CfnResource) // Add a value to the CloudFormation Resource Metadata. // See: https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/metadata-section-structure.html // // Note that this is a different set of metadata from CDK node metadata; this // metadata ends up in the stack template under the resource, whereas CDK // node metadata ends up in the Cloud Assembly. // AddMetadata(key *string, value interface{}) // Adds an override to the synthesized CloudFormation resource. // // To add a // property override, either use `addPropertyOverride` or prefix `path` with // "Properties." (i.e. `Properties.TopicName`). // // If the override is nested, separate each nested level using a dot (.) in the path parameter. // If there is an array as part of the nesting, specify the index in the path. // // To include a literal `.` in the property name, prefix with a `\`. In most // programming languages you will need to write this as `"\\."` because the // `\` itself will need to be escaped. // // For example, // ```typescript // cfnResource.addOverride('Properties.GlobalSecondaryIndexes.0.Projection.NonKeyAttributes', ['myattribute']); // cfnResource.addOverride('Properties.GlobalSecondaryIndexes.1.ProjectionType', 'INCLUDE'); // ``` // would add the overrides // ```json // "Properties": { // "GlobalSecondaryIndexes": [ // { // "Projection": { // "NonKeyAttributes": [ "myattribute" ] // ... // } // ... // }, // { // "ProjectionType": "INCLUDE" // ... // }, // ] // ... // } // ``` // // The `value` argument to `addOverride` will not be processed or translated // in any way. Pass raw JSON values in here with the correct capitalization // for CloudFormation. If you pass CDK classes or structs, they will be // rendered with lowercased key names, and CloudFormation will reject the // template. AddOverride(path *string, value interface{}) // Adds an override that deletes the value of a property from the resource definition. AddPropertyDeletionOverride(propertyPath *string) // Adds an override to a resource property. // // Syntactic sugar for `addOverride("Properties.<...>", value)`. AddPropertyOverride(propertyPath *string, value interface{}) // Sets the deletion policy of the resource based on the removal policy specified. // // The Removal Policy controls what happens to this resource when it stops // being managed by CloudFormation, either because you've removed it from the // CDK application or because you've made a change that requires the resource // to be replaced. // // The resource can be deleted (`RemovalPolicy.DESTROY`), or left in your AWS // account for data recovery and cleanup later (`RemovalPolicy.RETAIN`). In some // cases, a snapshot can be taken of the resource prior to deletion // (`RemovalPolicy.SNAPSHOT`). A list of resources that support this policy // can be found in the following link:. // See: https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-attribute-deletionpolicy.html#aws-attribute-deletionpolicy-options // ApplyRemovalPolicy(policy awscdk.RemovalPolicy, options *awscdk.RemovalPolicyOptions) // Returns a token for an runtime attribute of this resource. // // Ideally, use generated attribute accessors (e.g. `resource.arn`), but this can be used for future compatibility // in case there is no generated attribute. GetAtt(attributeName *string, typeHint awscdk.ResolutionTypeHint) awscdk.Reference // Retrieve a value value from the CloudFormation Resource Metadata. // See: https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/metadata-section-structure.html // // Note that this is a different set of metadata from CDK node metadata; this // metadata ends up in the stack template under the resource, whereas CDK // node metadata ends up in the Cloud Assembly. // GetMetadata(key *string) interface{} // Examines the CloudFormation resource and discloses attributes. Inspect(inspector awscdk.TreeInspector) // Retrieves an array of resources this resource depends on. // // This assembles dependencies on resources across stacks (including nested stacks) // automatically. ObtainDependencies() *[]interface{} // Get a shallow copy of dependencies between this resource and other resources in the same stack. ObtainResourceDependencies() *[]awscdk.CfnResource // Overrides the auto-generated logical ID with a specific ID. OverrideLogicalId(newLogicalId *string) // Indicates that this resource no longer depends on another resource. // // This can be used for resources across stacks (including nested stacks) // and the dependency will automatically be removed from the relevant scope. RemoveDependency(target awscdk.CfnResource) RenderProperties(props *map[string]interface{}) *map[string]interface{} // Replaces one dependency with another. ReplaceDependency(target awscdk.CfnResource, newTarget awscdk.CfnResource) // Can be overridden by subclasses to determine if this resource will be rendered into the cloudformation template. // // Returns: `true` if the resource should be included or `false` is the resource // should be omitted. ShouldSynthesize() *bool // Returns a string representation of this construct. // // Returns: a string representation of this resource. ToString() *string ValidateProperties(_properties interface{}) } // The jsii proxy struct for CfnFleet type jsiiProxy_CfnFleet struct { internal.Type__awscdkCfnResource internal.Type__awscdkIInspectable } func (j *jsiiProxy_CfnFleet) AnywhereConfiguration() interface{} { var returns interface{} _jsii_.Get( j, "anywhereConfiguration", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) AttrFleetId() *string { var returns *string _jsii_.Get( j, "attrFleetId", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) BuildId() *string { var returns *string _jsii_.Get( j, "buildId", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) CertificateConfiguration() interface{} { var returns interface{} _jsii_.Get( j, "certificateConfiguration", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) CfnOptions() awscdk.ICfnResourceOptions { var returns awscdk.ICfnResourceOptions _jsii_.Get( j, "cfnOptions", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) CfnProperties() *map[string]interface{} { var returns *map[string]interface{} _jsii_.Get( j, "cfnProperties", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) CfnResourceType() *string { var returns *string _jsii_.Get( j, "cfnResourceType", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) ComputeType() *string { var returns *string _jsii_.Get( j, "computeType", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) CreationStack() *[]*string { var returns *[]*string _jsii_.Get( j, "creationStack", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) Description() *string { var returns *string _jsii_.Get( j, "description", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) DesiredEc2Instances() *float64 { var returns *float64 _jsii_.Get( j, "desiredEc2Instances", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) Ec2InboundPermissions() interface{} { var returns interface{} _jsii_.Get( j, "ec2InboundPermissions", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) Ec2InstanceType() *string { var returns *string _jsii_.Get( j, "ec2InstanceType", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) FleetType() *string { var returns *string _jsii_.Get( j, "fleetType", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) InstanceRoleArn() *string { var returns *string _jsii_.Get( j, "instanceRoleArn", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) Locations() interface{} { var returns interface{} _jsii_.Get( j, "locations", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) LogicalId() *string { var returns *string _jsii_.Get( j, "logicalId", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) LogPaths() *[]*string { var returns *[]*string _jsii_.Get( j, "logPaths", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) MaxSize() *float64 { var returns *float64 _jsii_.Get( j, "maxSize", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) MetricGroups() *[]*string { var returns *[]*string _jsii_.Get( j, "metricGroups", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) MinSize() *float64 { var returns *float64 _jsii_.Get( j, "minSize", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) Name() *string { var returns *string _jsii_.Get( j, "name", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) NewGameSessionProtectionPolicy() *string { var returns *string _jsii_.Get( j, "newGameSessionProtectionPolicy", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) Node() constructs.Node { var returns constructs.Node _jsii_.Get( j, "node", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) PeerVpcAwsAccountId() *string { var returns *string _jsii_.Get( j, "peerVpcAwsAccountId", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) PeerVpcId() *string { var returns *string _jsii_.Get( j, "peerVpcId", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) Ref() *string { var returns *string _jsii_.Get( j, "ref", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) ResourceCreationLimitPolicy() interface{} { var returns interface{} _jsii_.Get( j, "resourceCreationLimitPolicy", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) RuntimeConfiguration() interface{} { var returns interface{} _jsii_.Get( j, "runtimeConfiguration", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) ScriptId() *string { var returns *string _jsii_.Get( j, "scriptId", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) ServerLaunchParameters() *string { var returns *string _jsii_.Get( j, "serverLaunchParameters", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) ServerLaunchPath() *string { var returns *string _jsii_.Get( j, "serverLaunchPath", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) Stack() awscdk.Stack { var returns awscdk.Stack _jsii_.Get( j, "stack", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) UpdatedProperites() *map[string]interface{} { var returns *map[string]interface{} _jsii_.Get( j, "updatedProperites", &returns, ) return returns } func (j *jsiiProxy_CfnFleet) UpdatedProperties() *map[string]interface{} { var returns *map[string]interface{} _jsii_.Get( j, "updatedProperties", &returns, ) return returns } func NewCfnFleet(scope constructs.Construct, id *string, props *CfnFleetProps) CfnFleet { _init_.Initialize() if err := validateNewCfnFleetParameters(scope, id, props); err != nil { panic(err) } j := jsiiProxy_CfnFleet{} _jsii_.Create( "aws-cdk-lib.aws_gamelift.CfnFleet", []interface{}{scope, id, props}, &j, ) return &j } func NewCfnFleet_Override(c CfnFleet, scope constructs.Construct, id *string, props *CfnFleetProps) { _init_.Initialize() _jsii_.Create( "aws-cdk-lib.aws_gamelift.CfnFleet", []interface{}{scope, id, props}, c, ) } func (j *jsiiProxy_CfnFleet)SetAnywhereConfiguration(val interface{}) { if err := j.validateSetAnywhereConfigurationParameters(val); err != nil { panic(err) } _jsii_.Set( j, "anywhereConfiguration", val, ) } func (j *jsiiProxy_CfnFleet)SetBuildId(val *string) { _jsii_.Set( j, "buildId", val, ) } func (j *jsiiProxy_CfnFleet)SetCertificateConfiguration(val interface{}) { if err := j.validateSetCertificateConfigurationParameters(val); err != nil { panic(err) } _jsii_.Set( j, "certificateConfiguration", val, ) } func (j *jsiiProxy_CfnFleet)SetComputeType(val *string) { _jsii_.Set( j, "computeType", val, ) } func (j *jsiiProxy_CfnFleet)SetDescription(val *string) { _jsii_.Set( j, "description", val, ) } func (j *jsiiProxy_CfnFleet)SetDesiredEc2Instances(val *float64) { _jsii_.Set( j, "desiredEc2Instances", val, ) } func (j *jsiiProxy_CfnFleet)SetEc2InboundPermissions(val interface{}) { if err := j.validateSetEc2InboundPermissionsParameters(val); err != nil { panic(err) } _jsii_.Set( j, "ec2InboundPermissions", val, ) } func (j *jsiiProxy_CfnFleet)SetEc2InstanceType(val *string) { _jsii_.Set( j, "ec2InstanceType", val, ) } func (j *jsiiProxy_CfnFleet)SetFleetType(val *string) { _jsii_.Set( j, "fleetType", val, ) } func (j *jsiiProxy_CfnFleet)SetInstanceRoleArn(val *string) { _jsii_.Set( j, "instanceRoleArn", val, ) } func (j *jsiiProxy_CfnFleet)SetLocations(val interface{}) { if err := j.validateSetLocationsParameters(val); err != nil { panic(err) } _jsii_.Set( j, "locations", val, ) } func (j *jsiiProxy_CfnFleet)SetLogPaths(val *[]*string) { _jsii_.Set( j, "logPaths", val, ) } func (j *jsiiProxy_CfnFleet)SetMaxSize(val *float64) { _jsii_.Set( j, "maxSize", val, ) } func (j *jsiiProxy_CfnFleet)SetMetricGroups(val *[]*string) { _jsii_.Set( j, "metricGroups", val, ) } func (j *jsiiProxy_CfnFleet)SetMinSize(val *float64) { _jsii_.Set( j, "minSize", val, ) } func (j *jsiiProxy_CfnFleet)SetName(val *string) { if err := j.validateSetNameParameters(val); err != nil { panic(err) } _jsii_.Set( j, "name", val, ) } func (j *jsiiProxy_CfnFleet)SetNewGameSessionProtectionPolicy(val *string) { _jsii_.Set( j, "newGameSessionProtectionPolicy", val, ) } func (j *jsiiProxy_CfnFleet)SetPeerVpcAwsAccountId(val *string) { _jsii_.Set( j, "peerVpcAwsAccountId", val, ) } func (j *jsiiProxy_CfnFleet)SetPeerVpcId(val *string) { _jsii_.Set( j, "peerVpcId", val, ) } func (j *jsiiProxy_CfnFleet)SetResourceCreationLimitPolicy(val interface{}) { if err := j.validateSetResourceCreationLimitPolicyParameters(val); err != nil { panic(err) } _jsii_.Set( j, "resourceCreationLimitPolicy", val, ) } func (j *jsiiProxy_CfnFleet)SetRuntimeConfiguration(val interface{}) { if err := j.validateSetRuntimeConfigurationParameters(val); err != nil { panic(err) } _jsii_.Set( j, "runtimeConfiguration", val, ) } func (j *jsiiProxy_CfnFleet)SetScriptId(val *string) { _jsii_.Set( j, "scriptId", val, ) } func (j *jsiiProxy_CfnFleet)SetServerLaunchParameters(val *string) { _jsii_.Set( j, "serverLaunchParameters", val, ) } func (j *jsiiProxy_CfnFleet)SetServerLaunchPath(val *string) { _jsii_.Set( j, "serverLaunchPath", val, ) } // Returns `true` if a construct is a stack element (i.e. part of the synthesized cloudformation template). // // Uses duck-typing instead of `instanceof` to allow stack elements from different // versions of this library to be included in the same stack. // // Returns: The construct as a stack element or undefined if it is not a stack element. func CfnFleet_IsCfnElement(x interface{}) *bool { _init_.Initialize() if err := validateCfnFleet_IsCfnElementParameters(x); err != nil { panic(err) } var returns *bool _jsii_.StaticInvoke( "aws-cdk-lib.aws_gamelift.CfnFleet", "isCfnElement", []interface{}{x}, &returns, ) return returns } // Check whether the given construct is a CfnResource. func CfnFleet_IsCfnResource(construct constructs.IConstruct) *bool { _init_.Initialize() if err := validateCfnFleet_IsCfnResourceParameters(construct); err != nil { panic(err) } var returns *bool _jsii_.StaticInvoke( "aws-cdk-lib.aws_gamelift.CfnFleet", "isCfnResource", []interface{}{construct}, &returns, ) return returns } // Checks if `x` is a construct. // // Use this method instead of `instanceof` to properly detect `Construct` // instances, even when the construct library is symlinked. // // Explanation: in JavaScript, multiple copies of the `constructs` library on // disk are seen as independent, completely different libraries. As a // consequence, the class `Construct` in each copy of the `constructs` library // is seen as a different class, and an instance of one class will not test as // `instanceof` the other class. `npm install` will not create installations // like this, but users may manually symlink construct libraries together or // use a monorepo tool: in those cases, multiple copies of the `constructs` // library can be accidentally installed, and `instanceof` will behave // unpredictably. It is safest to avoid using `instanceof`, and using // this type-testing method instead. // // Returns: true if `x` is an object created from a class which extends `Construct`. func CfnFleet_IsConstruct(x interface{}) *bool { _init_.Initialize() if err := validateCfnFleet_IsConstructParameters(x); err != nil { panic(err) } var returns *bool _jsii_.StaticInvoke( "aws-cdk-lib.aws_gamelift.CfnFleet", "isConstruct", []interface{}{x}, &returns, ) return returns } func CfnFleet_CFN_RESOURCE_TYPE_NAME() *string { _init_.Initialize() var returns *string _jsii_.StaticGet( "aws-cdk-lib.aws_gamelift.CfnFleet", "CFN_RESOURCE_TYPE_NAME", &returns, ) return returns } func (c *jsiiProxy_CfnFleet) AddDeletionOverride(path *string) { if err := c.validateAddDeletionOverrideParameters(path); err != nil { panic(err) } _jsii_.InvokeVoid( c, "addDeletionOverride", []interface{}{path}, ) } func (c *jsiiProxy_CfnFleet) AddDependency(target awscdk.CfnResource) { if err := c.validateAddDependencyParameters(target); err != nil { panic(err) } _jsii_.InvokeVoid( c, "addDependency", []interface{}{target}, ) } func (c *jsiiProxy_CfnFleet) AddDependsOn(target awscdk.CfnResource) { if err := c.validateAddDependsOnParameters(target); err != nil { panic(err) } _jsii_.InvokeVoid( c, "addDependsOn", []interface{}{target}, ) } func (c *jsiiProxy_CfnFleet) AddMetadata(key *string, value interface{}) { if err := c.validateAddMetadataParameters(key, value); err != nil { panic(err) } _jsii_.InvokeVoid( c, "addMetadata", []interface{}{key, value}, ) } func (c *jsiiProxy_CfnFleet) AddOverride(path *string, value interface{}) { if err := c.validateAddOverrideParameters(path, value); err != nil { panic(err) } _jsii_.InvokeVoid( c, "addOverride", []interface{}{path, value}, ) } func (c *jsiiProxy_CfnFleet) AddPropertyDeletionOverride(propertyPath *string) { if err := c.validateAddPropertyDeletionOverrideParameters(propertyPath); err != nil { panic(err) } _jsii_.InvokeVoid( c, "addPropertyDeletionOverride", []interface{}{propertyPath}, ) } func (c *jsiiProxy_CfnFleet) AddPropertyOverride(propertyPath *string, value interface{}) { if err := c.validateAddPropertyOverrideParameters(propertyPath, value); err != nil { panic(err) } _jsii_.InvokeVoid( c, "addPropertyOverride", []interface{}{propertyPath, value}, ) } func (c *jsiiProxy_CfnFleet) ApplyRemovalPolicy(policy awscdk.RemovalPolicy, options *awscdk.RemovalPolicyOptions) { if err := c.validateApplyRemovalPolicyParameters(options); err != nil { panic(err) } _jsii_.InvokeVoid( c, "applyRemovalPolicy", []interface{}{policy, options}, ) } func (c *jsiiProxy_CfnFleet) GetAtt(attributeName *string, typeHint awscdk.ResolutionTypeHint) awscdk.Reference { if err := c.validateGetAttParameters(attributeName); err != nil { panic(err) } var returns awscdk.Reference _jsii_.Invoke( c, "getAtt", []interface{}{attributeName, typeHint}, &returns, ) return returns } func (c *jsiiProxy_CfnFleet) GetMetadata(key *string) interface{} { if err := c.validateGetMetadataParameters(key); err != nil { panic(err) } var returns interface{} _jsii_.Invoke( c, "getMetadata", []interface{}{key}, &returns, ) return returns } func (c *jsiiProxy_CfnFleet) Inspect(inspector awscdk.TreeInspector) { if err := c.validateInspectParameters(inspector); err != nil { panic(err) } _jsii_.InvokeVoid( c, "inspect", []interface{}{inspector}, ) } func (c *jsiiProxy_CfnFleet) ObtainDependencies() *[]interface{} { var returns *[]interface{} _jsii_.Invoke( c, "obtainDependencies", nil, // no parameters &returns, ) return returns } func (c *jsiiProxy_CfnFleet) ObtainResourceDependencies() *[]awscdk.CfnResource { var returns *[]awscdk.CfnResource _jsii_.Invoke( c, "obtainResourceDependencies", nil, // no parameters &returns, ) return returns } func (c *jsiiProxy_CfnFleet) OverrideLogicalId(newLogicalId *string) { if err := c.validateOverrideLogicalIdParameters(newLogicalId); err != nil { panic(err) } _jsii_.InvokeVoid( c, "overrideLogicalId", []interface{}{newLogicalId}, ) } func (c *jsiiProxy_CfnFleet) RemoveDependency(target awscdk.CfnResource) { if err := c.validateRemoveDependencyParameters(target); err != nil { panic(err) } _jsii_.InvokeVoid( c, "removeDependency", []interface{}{target}, ) } func (c *jsiiProxy_CfnFleet) RenderProperties(props *map[string]interface{}) *map[string]interface{} { if err := c.validateRenderPropertiesParameters(props); err != nil { panic(err) } var returns *map[string]interface{} _jsii_.Invoke( c, "renderProperties", []interface{}{props}, &returns, ) return returns } func (c *jsiiProxy_CfnFleet) ReplaceDependency(target awscdk.CfnResource, newTarget awscdk.CfnResource) { if err := c.validateReplaceDependencyParameters(target, newTarget); err != nil { panic(err) } _jsii_.InvokeVoid( c, "replaceDependency", []interface{}{target, newTarget}, ) } func (c *jsiiProxy_CfnFleet) ShouldSynthesize() *bool { var returns *bool _jsii_.Invoke( c, "shouldSynthesize", nil, // no parameters &returns, ) return returns } func (c *jsiiProxy_CfnFleet) ToString() *string { var returns *string _jsii_.Invoke( c, "toString", nil, // no parameters &returns, ) return returns } func (c *jsiiProxy_CfnFleet) ValidateProperties(_properties interface{}) { if err := c.validateValidatePropertiesParameters(_properties); err != nil { panic(err) } _jsii_.InvokeVoid( c, "validateProperties", []interface{}{_properties}, ) }