package awsgamelift // Amazon GameLift Anywhere configuration options for your Anywhere fleets. // // Example: // // The code below shows an example of how to instantiate this type. // // The values are placeholders you should change. // import "github.com/aws/aws-cdk-go/awscdk" // // anywhereConfigurationProperty := &AnywhereConfigurationProperty{ // Cost: jsii.String("cost"), // } // // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-anywhereconfiguration.html // type CfnFleet_AnywhereConfigurationProperty struct { // The cost to run your fleet per hour. // // Amazon GameLift uses the provided cost of your fleet to balance usage in queues. For more information about queues, see [Setting up queues](https://docs.aws.amazon.com/gamelift/latest/developerguide/queues-intro.html) in the *Amazon GameLift Developer Guide* . // See: http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-anywhereconfiguration.html#cfn-gamelift-fleet-anywhereconfiguration-cost // Cost *string `field:"required" json:"cost" yaml:"cost"` }