package awscdkgameliftalpha // Properties for a new Fleet alias. // // Example: // var fleet buildFleet // // // // Add an alias to an existing fleet using a dedicated fleet method // liveAlias := fleet.AddAlias(jsii.String("live")) // // // You can also create a standalone alias // // You can also create a standalone alias // gamelift.NewAlias(this, jsii.String("TerminalAlias"), &AliasProps{ // AliasName: jsii.String("terminal-alias"), // TerminalMessage: jsii.String("A terminal message"), // }) // // Experimental. type AliasProps struct { // Name of this alias. // Experimental. AliasName *string `field:"required" json:"aliasName" yaml:"aliasName"` // A human-readable description of the alias. // Experimental. Description *string `field:"optional" json:"description" yaml:"description"` // A fleet that the alias points to. If specified, the alias resolves to one specific fleet. // // At least one of `fleet` and `terminalMessage` must be provided. // Experimental. Fleet IFleet `field:"optional" json:"fleet" yaml:"fleet"` // The message text to be used with a terminal routing strategy. // // At least one of `fleet` and `terminalMessage` must be provided. // Experimental. TerminalMessage *string `field:"optional" json:"terminalMessage" yaml:"terminalMessage"` }