//go:build no_runtime_type_checking package awscdkgameliftalpha // Building without runtime type checking enabled, so all the below just return nil func (b *jsiiProxy_BuildBase) validateApplyRemovalPolicyParameters(policy awscdk.RemovalPolicy) error { return nil } func (b *jsiiProxy_BuildBase) validateGetResourceArnAttributeParameters(arnAttr *string, arnComponents *awscdk.ArnComponents) error { return nil } func (b *jsiiProxy_BuildBase) validateGetResourceNameAttributeParameters(nameAttr *string) error { return nil } func validateBuildBase_IsConstructParameters(x interface{}) error { return nil } func validateBuildBase_IsOwnedResourceParameters(construct constructs.IConstruct) error { return nil } func validateBuildBase_IsResourceParameters(construct constructs.IConstruct) error { return nil } func validateNewBuildBaseParameters(scope constructs.Construct, id *string, props *awscdk.ResourceProps) error { return nil }