package awscdkgameliftalpha import ( _init_ "github.com/aws/aws-cdk-go/awscdkgameliftalpha/v2/jsii" _jsii_ "github.com/aws/jsii-runtime-go/runtime" ) // Interface for classes that provide the connection-specification parts of a security group rule. // // Example: // var build build // // // fleet := gamelift.NewBuildFleet(this, jsii.String("Game server fleet"), &BuildFleetProps{ // FleetName: jsii.String("test-fleet"), // Content: build, // InstanceType: ec2.InstanceType_Of(ec2.InstanceClass_C4, ec2.InstanceSize_LARGE), // RuntimeConfiguration: &RuntimeConfiguration{ // ServerProcesses: []serverProcess{ // &serverProcess{ // LaunchPath: jsii.String("/local/game/GameLiftExampleServer.x86_64"), // }, // }, // }, // IngressRules: []ingressRule{ // &ingressRule{ // Source: gamelift.Peer_AnyIpv4(), // Port: gamelift.Port_TcpRange(jsii.Number(100), jsii.Number(200)), // }, // }, // }) // // Allowing a specific CIDR for port 1111 on UDP Protocol // fleet.AddIngressRule(gamelift.Peer_Ipv4(jsii.String("1.2.3.4/32")), gamelift.Port_Udp(jsii.Number(1111))) // // Experimental. type Port interface { // Produce the ingress rule JSON for the given connection. // Experimental. ToJson() interface{} } // The jsii proxy struct for Port type jsiiProxy_Port struct { _ byte // padding } // Experimental. func NewPort(props *PortProps) Port { _init_.Initialize() if err := validateNewPortParameters(props); err != nil { panic(err) } j := jsiiProxy_Port{} _jsii_.Create( "@aws-cdk/aws-gamelift-alpha.Port", []interface{}{props}, &j, ) return &j } // Experimental. func NewPort_Override(p Port, props *PortProps) { _init_.Initialize() _jsii_.Create( "@aws-cdk/aws-gamelift-alpha.Port", []interface{}{props}, p, ) } // Any TCP traffic. // Experimental. func Port_AllTcp() Port { _init_.Initialize() var returns Port _jsii_.StaticInvoke( "@aws-cdk/aws-gamelift-alpha.Port", "allTcp", nil, // no parameters &returns, ) return returns } // Any UDP traffic. // Experimental. func Port_AllUdp() Port { _init_.Initialize() var returns Port _jsii_.StaticInvoke( "@aws-cdk/aws-gamelift-alpha.Port", "allUdp", nil, // no parameters &returns, ) return returns } // A single TCP port. // Experimental. func Port_Tcp(port *float64) Port { _init_.Initialize() if err := validatePort_TcpParameters(port); err != nil { panic(err) } var returns Port _jsii_.StaticInvoke( "@aws-cdk/aws-gamelift-alpha.Port", "tcp", []interface{}{port}, &returns, ) return returns } // A TCP port range. // Experimental. func Port_TcpRange(startPort *float64, endPort *float64) Port { _init_.Initialize() if err := validatePort_TcpRangeParameters(startPort, endPort); err != nil { panic(err) } var returns Port _jsii_.StaticInvoke( "@aws-cdk/aws-gamelift-alpha.Port", "tcpRange", []interface{}{startPort, endPort}, &returns, ) return returns } // A single UDP port. // Experimental. func Port_Udp(port *float64) Port { _init_.Initialize() if err := validatePort_UdpParameters(port); err != nil { panic(err) } var returns Port _jsii_.StaticInvoke( "@aws-cdk/aws-gamelift-alpha.Port", "udp", []interface{}{port}, &returns, ) return returns } // A UDP port range. // Experimental. func Port_UdpRange(startPort *float64, endPort *float64) Port { _init_.Initialize() if err := validatePort_UdpRangeParameters(startPort, endPort); err != nil { panic(err) } var returns Port _jsii_.StaticInvoke( "@aws-cdk/aws-gamelift-alpha.Port", "udpRange", []interface{}{startPort, endPort}, &returns, ) return returns } func (p *jsiiProxy_Port) ToJson() interface{} { var returns interface{} _jsii_.Invoke( p, "toJson", nil, // no parameters &returns, ) return returns }