package awscdkgameliftalpha import ( "github.com/aws/aws-cdk-go/awscdk/v2" ) // A policy that limits the number of game sessions a player can create on the same fleet. // // This optional policy gives game owners control over how players can consume available game server resources. // A resource creation policy makes the following statement: "An individual player can create a maximum number of new game sessions within a specified time period". // // The policy is evaluated when a player tries to create a new game session. // For example, assume you have a policy of 10 new game sessions and a time period of 60 minutes. // On receiving a `CreateGameSession` request, Amazon GameLift checks that the player (identified by CreatorId) has created fewer than 10 game sessions in the past 60 minutes. // // Example: // // The code below shows an example of how to instantiate this type. // // The values are placeholders you should change. // import gamelift_alpha "github.com/aws/aws-cdk-go/awscdkgameliftalpha" // import cdk "github.com/aws/aws-cdk-go/awscdk" // // resourceCreationLimitPolicy := &ResourceCreationLimitPolicy{ // NewGameSessionsPerCreator: jsii.Number(123), // PolicyPeriod: cdk.Duration_Minutes(jsii.Number(30)), // } // // Experimental. type ResourceCreationLimitPolicy struct { // The maximum number of game sessions that an individual can create during the policy period. // Experimental. NewGameSessionsPerCreator *float64 `field:"optional" json:"newGameSessionsPerCreator" yaml:"newGameSessionsPerCreator"` // The time span used in evaluating the resource creation limit policy. // Experimental. PolicyPeriod awscdk.Duration `field:"optional" json:"policyPeriod" yaml:"policyPeriod"` }