// Copyright 2022 Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 #include "UserGameplayData/AwsGameKitUserGameplayDataStateHandler.h" void AwsGameKitUserGameplayDataStateHandler::SetCacheProcessedDelegate(const FCacheProcessedDelegate& cacheProcessedDelegate) { if (!this->onCacheProcessedDelegate.IsBound() && cacheProcessedDelegate.IsBound()) { this->onCacheProcessedDelegate = cacheProcessedDelegate; } }