// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. // SPDX-License-Identifier: Apache-2.0 #pragma once /** * Define GameKitInternalAssert helper macro. This is a wrapper for C++ assert() that is only compiled in * debug builds. No-op in Release builds. */ #if defined(_DEBUG) || defined(GAMEKIT_DEBUG) #include #define GameKitInternalAssert(value) assert(value) #else #define GameKitInternalAssert(value) (void)(value) #endif