/* * Copyright (c) 2017-2022, NVIDIA CORPORATION. All rights reserved. * Copyright (c) 2022 Amazon.com, Inc. or its affiliates. All rights reserved. */ #ifndef NCCL_HEADERS_NET_V6_H_ #define NCCL_HEADERS_NET_V6_H_ #ifdef _cplusplus extern "C" { #endif typedef struct { char* name; // Used mostly for logging. char* pciPath; // Path to the PCI device in /sys. uint64_t guid; // Unique identifier for the NIC chip. Important for // cards with multiple PCI functions (Physical or virtual). int ptrSupport; // [NCCL_PTR_HOST|NCCL_PTR_CUDA|NCCL_PTR_DMABUF] int speed; // Port speed in Mbps. int port; // Port number. float latency; // Network latency int maxComms; // Maximum number of comms we can create int maxRecvs; // Maximum number of grouped receives. }ncclNetProperties_v6_t; typedef struct { // Name of the network (mainly for logs) const char* name; // Initialize the network. ncclResult_t (*init)(ncclDebugLogger_t logFunction); // Return the number of adapters. ncclResult_t (*devices)(int* ndev); // Get various device properties. ncclResult_t (*getProperties)(int dev, ncclNetProperties_v6_t* props); // Create a receiving object and provide a handle to connect to it. The // handle can be up to NCCL_NET_HANDLE_MAXSIZE bytes and will be exchanged // between ranks to create a connection. ncclResult_t (*listen)(int dev, void* handle, void** listenComm); // Connect to a handle and return a sending comm object for that peer. // This call must not block for the connection to be established, and instead // should return successfully with sendComm == NULL with the expectation that // it will be called again until sendComm != NULL. ncclResult_t (*connect)(int dev, void* handle, void** sendComm); // Finalize connection establishment after remote peer has called connect. // This call must not block for the connection to be established, and instead // should return successfully with recvComm == NULL with the expectation that // it will be called again until recvComm != NULL. ncclResult_t (*accept)(void* listenComm, void** recvComm); // Register/Deregister memory. Comm can be either a sendComm or a recvComm. // Type is either NCCL_PTR_HOST or NCCL_PTR_CUDA. ncclResult_t (*regMr)(void* comm, void* data, int size, int type, void** mhandle); /* DMA-BUF support */ ncclResult_t (*regMrDmaBuf)(void* comm, void* data, size_t size, int type, uint64_t offset, int fd, void** mhandle); ncclResult_t (*deregMr)(void* comm, void* mhandle); // Asynchronous send to a peer. // May return request == NULL if the call cannot be performed (or would block) ncclResult_t (*isend)(void* sendComm, void* data, int size, int tag, void* mhandle, void** request); // Asynchronous recv from a peer. // May return request == NULL if the call cannot be performed (or would block) ncclResult_t (*irecv)(void* recvComm, int n, void** data, int* sizes, int* tags, void** mhandles, void** request); // Perform a flush/fence to make sure all data received with NCCL_PTR_CUDA is // visible to the GPU ncclResult_t (*iflush)(void* recvComm, int n, void** data, int* sizes, void** mhandles, void** request); // Test whether a request is complete. If size is not NULL, it returns the // number of bytes sent/received. ncclResult_t (*test)(void* request, int* done, int* sizes); // Close and free send/recv comm objects ncclResult_t (*closeSend)(void* sendComm); ncclResult_t (*closeRecv)(void* recvComm); ncclResult_t (*closeListen)(void* listenComm); } ncclNet_v6_t; #ifdef _cplusplus } #endif // End extern "C" #endif // End NCCL_HEADERS_NET_V6_H_