/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include The audio message. There is a 1 MB limit on the audio file input and the only
* supported format is MP3. To convert your MP3 audio files to an Alexa-friendly,
* required codec version (MPEG version 2) and bit rate (48 kbps), you
* might use converter software. One option for this is a command-line tool,
* FFmpeg. For more information, see FFmpeg.
* The following command converts the provided <input-file> to an MP3 file
* that is played in the announcement: ffmpeg -i <input-file>
* -ac 2 -codec:a libmp3lame -b:a 48k -ar 16000 <output-file.mp3>
* See Also:
AWS
* API Reference
The locale of the audio message. Currently, en-US is supported.
*/ inline const Locale& GetLocale() const{ return m_locale; } /** *The locale of the audio message. Currently, en-US is supported.
*/ inline bool LocaleHasBeenSet() const { return m_localeHasBeenSet; } /** *The locale of the audio message. Currently, en-US is supported.
*/ inline void SetLocale(const Locale& value) { m_localeHasBeenSet = true; m_locale = value; } /** *The locale of the audio message. Currently, en-US is supported.
*/ inline void SetLocale(Locale&& value) { m_localeHasBeenSet = true; m_locale = std::move(value); } /** *The locale of the audio message. Currently, en-US is supported.
*/ inline Audio& WithLocale(const Locale& value) { SetLocale(value); return *this;} /** *The locale of the audio message. Currently, en-US is supported.
*/ inline Audio& WithLocale(Locale&& value) { SetLocale(std::move(value)); return *this;} /** *The location of the audio file. Currently, S3 URLs are supported. Only S3 * locations comprised of safe characters are valid. For more information, see Safe * Characters.
*/ inline const Aws::String& GetLocation() const{ return m_location; } /** *The location of the audio file. Currently, S3 URLs are supported. Only S3 * locations comprised of safe characters are valid. For more information, see Safe * Characters.
*/ inline bool LocationHasBeenSet() const { return m_locationHasBeenSet; } /** *The location of the audio file. Currently, S3 URLs are supported. Only S3 * locations comprised of safe characters are valid. For more information, see Safe * Characters.
*/ inline void SetLocation(const Aws::String& value) { m_locationHasBeenSet = true; m_location = value; } /** *The location of the audio file. Currently, S3 URLs are supported. Only S3 * locations comprised of safe characters are valid. For more information, see Safe * Characters.
*/ inline void SetLocation(Aws::String&& value) { m_locationHasBeenSet = true; m_location = std::move(value); } /** *The location of the audio file. Currently, S3 URLs are supported. Only S3 * locations comprised of safe characters are valid. For more information, see Safe * Characters.
*/ inline void SetLocation(const char* value) { m_locationHasBeenSet = true; m_location.assign(value); } /** *The location of the audio file. Currently, S3 URLs are supported. Only S3 * locations comprised of safe characters are valid. For more information, see Safe * Characters.
*/ inline Audio& WithLocation(const Aws::String& value) { SetLocation(value); return *this;} /** *The location of the audio file. Currently, S3 URLs are supported. Only S3 * locations comprised of safe characters are valid. For more information, see Safe * Characters.
*/ inline Audio& WithLocation(Aws::String&& value) { SetLocation(std::move(value)); return *this;} /** *The location of the audio file. Currently, S3 URLs are supported. Only S3 * locations comprised of safe characters are valid. For more information, see Safe * Characters.
*/ inline Audio& WithLocation(const char* value) { SetLocation(value); return *this;} private: Locale m_locale; bool m_localeHasBeenSet = false; Aws::String m_location; bool m_locationHasBeenSet = false; }; } // namespace Model } // namespace AlexaForBusiness } // namespace Aws