/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/amplifyuibuilder/AmplifyUIBuilder_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/amplifyuibuilder/model/ComponentProperty.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace AmplifyUIBuilder { namespace Model { /** * <p>Represents the state configuration when an action modifies a property of * another element within the same component.</p><p><h3>See Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/amplifyuibuilder-2021-08-11/MutationActionSetStateParameter">AWS * API Reference</a></p> */ class MutationActionSetStateParameter { public: AWS_AMPLIFYUIBUILDER_API MutationActionSetStateParameter(); AWS_AMPLIFYUIBUILDER_API MutationActionSetStateParameter(Aws::Utils::Json::JsonView jsonValue); AWS_AMPLIFYUIBUILDER_API MutationActionSetStateParameter& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_AMPLIFYUIBUILDER_API Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>The name of the component that is being modified.</p> */ inline const Aws::String& GetComponentName() const{ return m_componentName; } /** * <p>The name of the component that is being modified.</p> */ inline bool ComponentNameHasBeenSet() const { return m_componentNameHasBeenSet; } /** * <p>The name of the component that is being modified.</p> */ inline void SetComponentName(const Aws::String& value) { m_componentNameHasBeenSet = true; m_componentName = value; } /** * <p>The name of the component that is being modified.</p> */ inline void SetComponentName(Aws::String&& value) { m_componentNameHasBeenSet = true; m_componentName = std::move(value); } /** * <p>The name of the component that is being modified.</p> */ inline void SetComponentName(const char* value) { m_componentNameHasBeenSet = true; m_componentName.assign(value); } /** * <p>The name of the component that is being modified.</p> */ inline MutationActionSetStateParameter& WithComponentName(const Aws::String& value) { SetComponentName(value); return *this;} /** * <p>The name of the component that is being modified.</p> */ inline MutationActionSetStateParameter& WithComponentName(Aws::String&& value) { SetComponentName(std::move(value)); return *this;} /** * <p>The name of the component that is being modified.</p> */ inline MutationActionSetStateParameter& WithComponentName(const char* value) { SetComponentName(value); return *this;} /** * <p>The name of the component property to apply the state configuration to.</p> */ inline const Aws::String& GetProperty() const{ return m_property; } /** * <p>The name of the component property to apply the state configuration to.</p> */ inline bool PropertyHasBeenSet() const { return m_propertyHasBeenSet; } /** * <p>The name of the component property to apply the state configuration to.</p> */ inline void SetProperty(const Aws::String& value) { m_propertyHasBeenSet = true; m_property = value; } /** * <p>The name of the component property to apply the state configuration to.</p> */ inline void SetProperty(Aws::String&& value) { m_propertyHasBeenSet = true; m_property = std::move(value); } /** * <p>The name of the component property to apply the state configuration to.</p> */ inline void SetProperty(const char* value) { m_propertyHasBeenSet = true; m_property.assign(value); } /** * <p>The name of the component property to apply the state configuration to.</p> */ inline MutationActionSetStateParameter& WithProperty(const Aws::String& value) { SetProperty(value); return *this;} /** * <p>The name of the component property to apply the state configuration to.</p> */ inline MutationActionSetStateParameter& WithProperty(Aws::String&& value) { SetProperty(std::move(value)); return *this;} /** * <p>The name of the component property to apply the state configuration to.</p> */ inline MutationActionSetStateParameter& WithProperty(const char* value) { SetProperty(value); return *this;} /** * <p>The state configuration to assign to the property.</p> */ inline const ComponentProperty& GetSet() const{ return m_set; } /** * <p>The state configuration to assign to the property.</p> */ inline bool SetHasBeenSet() const { return m_setHasBeenSet; } /** * <p>The state configuration to assign to the property.</p> */ inline void SetSet(const ComponentProperty& value) { m_setHasBeenSet = true; m_set = value; } /** * <p>The state configuration to assign to the property.</p> */ inline void SetSet(ComponentProperty&& value) { m_setHasBeenSet = true; m_set = std::move(value); } /** * <p>The state configuration to assign to the property.</p> */ inline MutationActionSetStateParameter& WithSet(const ComponentProperty& value) { SetSet(value); return *this;} /** * <p>The state configuration to assign to the property.</p> */ inline MutationActionSetStateParameter& WithSet(ComponentProperty&& value) { SetSet(std::move(value)); return *this;} private: Aws::String m_componentName; bool m_componentNameHasBeenSet = false; Aws::String m_property; bool m_propertyHasBeenSet = false; ComponentProperty m_set; bool m_setHasBeenSet = false; }; } // namespace Model } // namespace AmplifyUIBuilder } // namespace Aws