/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include #include #include #include #include #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace ApplicationInsights { namespace Model { /** *

Describes a problem that is detected by correlating * observations.

See Also:

AWS * API Reference

*/ class Problem { public: AWS_APPLICATIONINSIGHTS_API Problem(); AWS_APPLICATIONINSIGHTS_API Problem(Aws::Utils::Json::JsonView jsonValue); AWS_APPLICATIONINSIGHTS_API Problem& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_APPLICATIONINSIGHTS_API Aws::Utils::Json::JsonValue Jsonize() const; /** *

The ID of the problem.

*/ inline const Aws::String& GetId() const{ return m_id; } /** *

The ID of the problem.

*/ inline bool IdHasBeenSet() const { return m_idHasBeenSet; } /** *

The ID of the problem.

*/ inline void SetId(const Aws::String& value) { m_idHasBeenSet = true; m_id = value; } /** *

The ID of the problem.

*/ inline void SetId(Aws::String&& value) { m_idHasBeenSet = true; m_id = std::move(value); } /** *

The ID of the problem.

*/ inline void SetId(const char* value) { m_idHasBeenSet = true; m_id.assign(value); } /** *

The ID of the problem.

*/ inline Problem& WithId(const Aws::String& value) { SetId(value); return *this;} /** *

The ID of the problem.

*/ inline Problem& WithId(Aws::String&& value) { SetId(std::move(value)); return *this;} /** *

The ID of the problem.

*/ inline Problem& WithId(const char* value) { SetId(value); return *this;} /** *

The name of the problem.

*/ inline const Aws::String& GetTitle() const{ return m_title; } /** *

The name of the problem.

*/ inline bool TitleHasBeenSet() const { return m_titleHasBeenSet; } /** *

The name of the problem.

*/ inline void SetTitle(const Aws::String& value) { m_titleHasBeenSet = true; m_title = value; } /** *

The name of the problem.

*/ inline void SetTitle(Aws::String&& value) { m_titleHasBeenSet = true; m_title = std::move(value); } /** *

The name of the problem.

*/ inline void SetTitle(const char* value) { m_titleHasBeenSet = true; m_title.assign(value); } /** *

The name of the problem.

*/ inline Problem& WithTitle(const Aws::String& value) { SetTitle(value); return *this;} /** *

The name of the problem.

*/ inline Problem& WithTitle(Aws::String&& value) { SetTitle(std::move(value)); return *this;} /** *

The name of the problem.

*/ inline Problem& WithTitle(const char* value) { SetTitle(value); return *this;} /** *

A detailed analysis of the problem using machine learning.

*/ inline const Aws::String& GetInsights() const{ return m_insights; } /** *

A detailed analysis of the problem using machine learning.

*/ inline bool InsightsHasBeenSet() const { return m_insightsHasBeenSet; } /** *

A detailed analysis of the problem using machine learning.

*/ inline void SetInsights(const Aws::String& value) { m_insightsHasBeenSet = true; m_insights = value; } /** *

A detailed analysis of the problem using machine learning.

*/ inline void SetInsights(Aws::String&& value) { m_insightsHasBeenSet = true; m_insights = std::move(value); } /** *

A detailed analysis of the problem using machine learning.

*/ inline void SetInsights(const char* value) { m_insightsHasBeenSet = true; m_insights.assign(value); } /** *

A detailed analysis of the problem using machine learning.

*/ inline Problem& WithInsights(const Aws::String& value) { SetInsights(value); return *this;} /** *

A detailed analysis of the problem using machine learning.

*/ inline Problem& WithInsights(Aws::String&& value) { SetInsights(std::move(value)); return *this;} /** *

A detailed analysis of the problem using machine learning.

*/ inline Problem& WithInsights(const char* value) { SetInsights(value); return *this;} /** *

The status of the problem.

*/ inline const Status& GetStatus() const{ return m_status; } /** *

The status of the problem.

*/ inline bool StatusHasBeenSet() const { return m_statusHasBeenSet; } /** *

The status of the problem.

*/ inline void SetStatus(const Status& value) { m_statusHasBeenSet = true; m_status = value; } /** *

The status of the problem.

*/ inline void SetStatus(Status&& value) { m_statusHasBeenSet = true; m_status = std::move(value); } /** *

The status of the problem.

*/ inline Problem& WithStatus(const Status& value) { SetStatus(value); return *this;} /** *

The status of the problem.

*/ inline Problem& WithStatus(Status&& value) { SetStatus(std::move(value)); return *this;} /** *

The resource affected by the problem.

*/ inline const Aws::String& GetAffectedResource() const{ return m_affectedResource; } /** *

The resource affected by the problem.

*/ inline bool AffectedResourceHasBeenSet() const { return m_affectedResourceHasBeenSet; } /** *

The resource affected by the problem.

*/ inline void SetAffectedResource(const Aws::String& value) { m_affectedResourceHasBeenSet = true; m_affectedResource = value; } /** *

The resource affected by the problem.

*/ inline void SetAffectedResource(Aws::String&& value) { m_affectedResourceHasBeenSet = true; m_affectedResource = std::move(value); } /** *

The resource affected by the problem.

*/ inline void SetAffectedResource(const char* value) { m_affectedResourceHasBeenSet = true; m_affectedResource.assign(value); } /** *

The resource affected by the problem.

*/ inline Problem& WithAffectedResource(const Aws::String& value) { SetAffectedResource(value); return *this;} /** *

The resource affected by the problem.

*/ inline Problem& WithAffectedResource(Aws::String&& value) { SetAffectedResource(std::move(value)); return *this;} /** *

The resource affected by the problem.

*/ inline Problem& WithAffectedResource(const char* value) { SetAffectedResource(value); return *this;} /** *

The time when the problem started, in epoch seconds.

*/ inline const Aws::Utils::DateTime& GetStartTime() const{ return m_startTime; } /** *

The time when the problem started, in epoch seconds.

*/ inline bool StartTimeHasBeenSet() const { return m_startTimeHasBeenSet; } /** *

The time when the problem started, in epoch seconds.

*/ inline void SetStartTime(const Aws::Utils::DateTime& value) { m_startTimeHasBeenSet = true; m_startTime = value; } /** *

The time when the problem started, in epoch seconds.

*/ inline void SetStartTime(Aws::Utils::DateTime&& value) { m_startTimeHasBeenSet = true; m_startTime = std::move(value); } /** *

The time when the problem started, in epoch seconds.

*/ inline Problem& WithStartTime(const Aws::Utils::DateTime& value) { SetStartTime(value); return *this;} /** *

The time when the problem started, in epoch seconds.

*/ inline Problem& WithStartTime(Aws::Utils::DateTime&& value) { SetStartTime(std::move(value)); return *this;} /** *

The time when the problem ended, in epoch seconds.

*/ inline const Aws::Utils::DateTime& GetEndTime() const{ return m_endTime; } /** *

The time when the problem ended, in epoch seconds.

*/ inline bool EndTimeHasBeenSet() const { return m_endTimeHasBeenSet; } /** *

The time when the problem ended, in epoch seconds.

*/ inline void SetEndTime(const Aws::Utils::DateTime& value) { m_endTimeHasBeenSet = true; m_endTime = value; } /** *

The time when the problem ended, in epoch seconds.

*/ inline void SetEndTime(Aws::Utils::DateTime&& value) { m_endTimeHasBeenSet = true; m_endTime = std::move(value); } /** *

The time when the problem ended, in epoch seconds.

*/ inline Problem& WithEndTime(const Aws::Utils::DateTime& value) { SetEndTime(value); return *this;} /** *

The time when the problem ended, in epoch seconds.

*/ inline Problem& WithEndTime(Aws::Utils::DateTime&& value) { SetEndTime(std::move(value)); return *this;} /** *

A measure of the level of impact of the problem.

*/ inline const SeverityLevel& GetSeverityLevel() const{ return m_severityLevel; } /** *

A measure of the level of impact of the problem.

*/ inline bool SeverityLevelHasBeenSet() const { return m_severityLevelHasBeenSet; } /** *

A measure of the level of impact of the problem.

*/ inline void SetSeverityLevel(const SeverityLevel& value) { m_severityLevelHasBeenSet = true; m_severityLevel = value; } /** *

A measure of the level of impact of the problem.

*/ inline void SetSeverityLevel(SeverityLevel&& value) { m_severityLevelHasBeenSet = true; m_severityLevel = std::move(value); } /** *

A measure of the level of impact of the problem.

*/ inline Problem& WithSeverityLevel(const SeverityLevel& value) { SetSeverityLevel(value); return *this;} /** *

A measure of the level of impact of the problem.

*/ inline Problem& WithSeverityLevel(SeverityLevel&& value) { SetSeverityLevel(std::move(value)); return *this;} /** *

The AWS account ID for the owner of the resource group affected by the * problem.

*/ inline const Aws::String& GetAccountId() const{ return m_accountId; } /** *

The AWS account ID for the owner of the resource group affected by the * problem.

*/ inline bool AccountIdHasBeenSet() const { return m_accountIdHasBeenSet; } /** *

The AWS account ID for the owner of the resource group affected by the * problem.

*/ inline void SetAccountId(const Aws::String& value) { m_accountIdHasBeenSet = true; m_accountId = value; } /** *

The AWS account ID for the owner of the resource group affected by the * problem.

*/ inline void SetAccountId(Aws::String&& value) { m_accountIdHasBeenSet = true; m_accountId = std::move(value); } /** *

The AWS account ID for the owner of the resource group affected by the * problem.

*/ inline void SetAccountId(const char* value) { m_accountIdHasBeenSet = true; m_accountId.assign(value); } /** *

The AWS account ID for the owner of the resource group affected by the * problem.

*/ inline Problem& WithAccountId(const Aws::String& value) { SetAccountId(value); return *this;} /** *

The AWS account ID for the owner of the resource group affected by the * problem.

*/ inline Problem& WithAccountId(Aws::String&& value) { SetAccountId(std::move(value)); return *this;} /** *

The AWS account ID for the owner of the resource group affected by the * problem.

*/ inline Problem& WithAccountId(const char* value) { SetAccountId(value); return *this;} /** *

The name of the resource group affected by the problem.

*/ inline const Aws::String& GetResourceGroupName() const{ return m_resourceGroupName; } /** *

The name of the resource group affected by the problem.

*/ inline bool ResourceGroupNameHasBeenSet() const { return m_resourceGroupNameHasBeenSet; } /** *

The name of the resource group affected by the problem.

*/ inline void SetResourceGroupName(const Aws::String& value) { m_resourceGroupNameHasBeenSet = true; m_resourceGroupName = value; } /** *

The name of the resource group affected by the problem.

*/ inline void SetResourceGroupName(Aws::String&& value) { m_resourceGroupNameHasBeenSet = true; m_resourceGroupName = std::move(value); } /** *

The name of the resource group affected by the problem.

*/ inline void SetResourceGroupName(const char* value) { m_resourceGroupNameHasBeenSet = true; m_resourceGroupName.assign(value); } /** *

The name of the resource group affected by the problem.

*/ inline Problem& WithResourceGroupName(const Aws::String& value) { SetResourceGroupName(value); return *this;} /** *

The name of the resource group affected by the problem.

*/ inline Problem& WithResourceGroupName(Aws::String&& value) { SetResourceGroupName(std::move(value)); return *this;} /** *

The name of the resource group affected by the problem.

*/ inline Problem& WithResourceGroupName(const char* value) { SetResourceGroupName(value); return *this;} /** *

Feedback provided by the user about the problem.

*/ inline const Aws::Map& GetFeedback() const{ return m_feedback; } /** *

Feedback provided by the user about the problem.

*/ inline bool FeedbackHasBeenSet() const { return m_feedbackHasBeenSet; } /** *

Feedback provided by the user about the problem.

*/ inline void SetFeedback(const Aws::Map& value) { m_feedbackHasBeenSet = true; m_feedback = value; } /** *

Feedback provided by the user about the problem.

*/ inline void SetFeedback(Aws::Map&& value) { m_feedbackHasBeenSet = true; m_feedback = std::move(value); } /** *

Feedback provided by the user about the problem.

*/ inline Problem& WithFeedback(const Aws::Map& value) { SetFeedback(value); return *this;} /** *

Feedback provided by the user about the problem.

*/ inline Problem& WithFeedback(Aws::Map&& value) { SetFeedback(std::move(value)); return *this;} /** *

Feedback provided by the user about the problem.

*/ inline Problem& AddFeedback(const FeedbackKey& key, const FeedbackValue& value) { m_feedbackHasBeenSet = true; m_feedback.emplace(key, value); return *this; } /** *

Feedback provided by the user about the problem.

*/ inline Problem& AddFeedback(FeedbackKey&& key, const FeedbackValue& value) { m_feedbackHasBeenSet = true; m_feedback.emplace(std::move(key), value); return *this; } /** *

Feedback provided by the user about the problem.

*/ inline Problem& AddFeedback(const FeedbackKey& key, FeedbackValue&& value) { m_feedbackHasBeenSet = true; m_feedback.emplace(key, std::move(value)); return *this; } /** *

Feedback provided by the user about the problem.

*/ inline Problem& AddFeedback(FeedbackKey&& key, FeedbackValue&& value) { m_feedbackHasBeenSet = true; m_feedback.emplace(std::move(key), std::move(value)); return *this; } /** *

The number of times that the same problem reoccurred after the first time it * was resolved.

*/ inline long long GetRecurringCount() const{ return m_recurringCount; } /** *

The number of times that the same problem reoccurred after the first time it * was resolved.

*/ inline bool RecurringCountHasBeenSet() const { return m_recurringCountHasBeenSet; } /** *

The number of times that the same problem reoccurred after the first time it * was resolved.

*/ inline void SetRecurringCount(long long value) { m_recurringCountHasBeenSet = true; m_recurringCount = value; } /** *

The number of times that the same problem reoccurred after the first time it * was resolved.

*/ inline Problem& WithRecurringCount(long long value) { SetRecurringCount(value); return *this;} /** *

The last time that the problem reoccurred after its last resolution.

*/ inline const Aws::Utils::DateTime& GetLastRecurrenceTime() const{ return m_lastRecurrenceTime; } /** *

The last time that the problem reoccurred after its last resolution.

*/ inline bool LastRecurrenceTimeHasBeenSet() const { return m_lastRecurrenceTimeHasBeenSet; } /** *

The last time that the problem reoccurred after its last resolution.

*/ inline void SetLastRecurrenceTime(const Aws::Utils::DateTime& value) { m_lastRecurrenceTimeHasBeenSet = true; m_lastRecurrenceTime = value; } /** *

The last time that the problem reoccurred after its last resolution.

*/ inline void SetLastRecurrenceTime(Aws::Utils::DateTime&& value) { m_lastRecurrenceTimeHasBeenSet = true; m_lastRecurrenceTime = std::move(value); } /** *

The last time that the problem reoccurred after its last resolution.

*/ inline Problem& WithLastRecurrenceTime(const Aws::Utils::DateTime& value) { SetLastRecurrenceTime(value); return *this;} /** *

The last time that the problem reoccurred after its last resolution.

*/ inline Problem& WithLastRecurrenceTime(Aws::Utils::DateTime&& value) { SetLastRecurrenceTime(std::move(value)); return *this;} /** *

Specifies whether or not you can view the problem. Updates to ignored * problems do not generate notifications.

*/ inline const Visibility& GetVisibility() const{ return m_visibility; } /** *

Specifies whether or not you can view the problem. Updates to ignored * problems do not generate notifications.

*/ inline bool VisibilityHasBeenSet() const { return m_visibilityHasBeenSet; } /** *

Specifies whether or not you can view the problem. Updates to ignored * problems do not generate notifications.

*/ inline void SetVisibility(const Visibility& value) { m_visibilityHasBeenSet = true; m_visibility = value; } /** *

Specifies whether or not you can view the problem. Updates to ignored * problems do not generate notifications.

*/ inline void SetVisibility(Visibility&& value) { m_visibilityHasBeenSet = true; m_visibility = std::move(value); } /** *

Specifies whether or not you can view the problem. Updates to ignored * problems do not generate notifications.

*/ inline Problem& WithVisibility(const Visibility& value) { SetVisibility(value); return *this;} /** *

Specifies whether or not you can view the problem. Updates to ignored * problems do not generate notifications.

*/ inline Problem& WithVisibility(Visibility&& value) { SetVisibility(std::move(value)); return *this;} /** *

Specifies how the problem was resolved. If the value is * AUTOMATIC, the system resolved the problem. If the value is * MANUAL, the user resolved the problem. If the value is * UNRESOLVED, then the problem is not resolved.

*/ inline const ResolutionMethod& GetResolutionMethod() const{ return m_resolutionMethod; } /** *

Specifies how the problem was resolved. If the value is * AUTOMATIC, the system resolved the problem. If the value is * MANUAL, the user resolved the problem. If the value is * UNRESOLVED, then the problem is not resolved.

*/ inline bool ResolutionMethodHasBeenSet() const { return m_resolutionMethodHasBeenSet; } /** *

Specifies how the problem was resolved. If the value is * AUTOMATIC, the system resolved the problem. If the value is * MANUAL, the user resolved the problem. If the value is * UNRESOLVED, then the problem is not resolved.

*/ inline void SetResolutionMethod(const ResolutionMethod& value) { m_resolutionMethodHasBeenSet = true; m_resolutionMethod = value; } /** *

Specifies how the problem was resolved. If the value is * AUTOMATIC, the system resolved the problem. If the value is * MANUAL, the user resolved the problem. If the value is * UNRESOLVED, then the problem is not resolved.

*/ inline void SetResolutionMethod(ResolutionMethod&& value) { m_resolutionMethodHasBeenSet = true; m_resolutionMethod = std::move(value); } /** *

Specifies how the problem was resolved. If the value is * AUTOMATIC, the system resolved the problem. If the value is * MANUAL, the user resolved the problem. If the value is * UNRESOLVED, then the problem is not resolved.

*/ inline Problem& WithResolutionMethod(const ResolutionMethod& value) { SetResolutionMethod(value); return *this;} /** *

Specifies how the problem was resolved. If the value is * AUTOMATIC, the system resolved the problem. If the value is * MANUAL, the user resolved the problem. If the value is * UNRESOLVED, then the problem is not resolved.

*/ inline Problem& WithResolutionMethod(ResolutionMethod&& value) { SetResolutionMethod(std::move(value)); return *this;} private: Aws::String m_id; bool m_idHasBeenSet = false; Aws::String m_title; bool m_titleHasBeenSet = false; Aws::String m_insights; bool m_insightsHasBeenSet = false; Status m_status; bool m_statusHasBeenSet = false; Aws::String m_affectedResource; bool m_affectedResourceHasBeenSet = false; Aws::Utils::DateTime m_startTime; bool m_startTimeHasBeenSet = false; Aws::Utils::DateTime m_endTime; bool m_endTimeHasBeenSet = false; SeverityLevel m_severityLevel; bool m_severityLevelHasBeenSet = false; Aws::String m_accountId; bool m_accountIdHasBeenSet = false; Aws::String m_resourceGroupName; bool m_resourceGroupNameHasBeenSet = false; Aws::Map m_feedback; bool m_feedbackHasBeenSet = false; long long m_recurringCount; bool m_recurringCountHasBeenSet = false; Aws::Utils::DateTime m_lastRecurrenceTime; bool m_lastRecurrenceTimeHasBeenSet = false; Visibility m_visibility; bool m_visibilityHasBeenSet = false; ResolutionMethod m_resolutionMethod; bool m_resolutionMethodHasBeenSet = false; }; } // namespace Model } // namespace ApplicationInsights } // namespace Aws