/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/batch/Batch_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSVector.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/batch/model/KeyValuePair.h> #include <aws/batch/model/ResourceRequirement.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace Batch { namespace Model { /** * <p>The overrides that should be sent to a container.</p> <p>For information * about using Batch overrides when you connect event sources to targets, see <a * href="https://docs.aws.amazon.com/eventbridge/latest/pipes-reference/API_BatchContainerOverrides.html">BatchContainerOverrides</a>.</p><p><h3>See * Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/batch-2016-08-10/ContainerOverrides">AWS * API Reference</a></p> */ class ContainerOverrides { public: AWS_BATCH_API ContainerOverrides(); AWS_BATCH_API ContainerOverrides(Aws::Utils::Json::JsonView jsonValue); AWS_BATCH_API ContainerOverrides& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_BATCH_API Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline const Aws::Vector<Aws::String>& GetCommand() const{ return m_command; } /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline bool CommandHasBeenSet() const { return m_commandHasBeenSet; } /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline void SetCommand(const Aws::Vector<Aws::String>& value) { m_commandHasBeenSet = true; m_command = value; } /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline void SetCommand(Aws::Vector<Aws::String>&& value) { m_commandHasBeenSet = true; m_command = std::move(value); } /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline ContainerOverrides& WithCommand(const Aws::Vector<Aws::String>& value) { SetCommand(value); return *this;} /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline ContainerOverrides& WithCommand(Aws::Vector<Aws::String>&& value) { SetCommand(std::move(value)); return *this;} /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline ContainerOverrides& AddCommand(const Aws::String& value) { m_commandHasBeenSet = true; m_command.push_back(value); return *this; } /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline ContainerOverrides& AddCommand(Aws::String&& value) { m_commandHasBeenSet = true; m_command.push_back(std::move(value)); return *this; } /** * <p>The command to send to the container that overrides the default command from * the Docker image or the job definition.</p> <p>This parameter can't * contain an empty string.</p> */ inline ContainerOverrides& AddCommand(const char* value) { m_commandHasBeenSet = true; m_command.push_back(value); return *this; } /** * <p>The instance type to use for a multi-node parallel job.</p> <p>This * parameter isn't applicable to single-node container jobs or jobs that run on * Fargate resources, and shouldn't be provided.</p> */ inline const Aws::String& GetInstanceType() const{ return m_instanceType; } /** * <p>The instance type to use for a multi-node parallel job.</p> <p>This * parameter isn't applicable to single-node container jobs or jobs that run on * Fargate resources, and shouldn't be provided.</p> */ inline bool InstanceTypeHasBeenSet() const { return m_instanceTypeHasBeenSet; } /** * <p>The instance type to use for a multi-node parallel job.</p> <p>This * parameter isn't applicable to single-node container jobs or jobs that run on * Fargate resources, and shouldn't be provided.</p> */ inline void SetInstanceType(const Aws::String& value) { m_instanceTypeHasBeenSet = true; m_instanceType = value; } /** * <p>The instance type to use for a multi-node parallel job.</p> <p>This * parameter isn't applicable to single-node container jobs or jobs that run on * Fargate resources, and shouldn't be provided.</p> */ inline void SetInstanceType(Aws::String&& value) { m_instanceTypeHasBeenSet = true; m_instanceType = std::move(value); } /** * <p>The instance type to use for a multi-node parallel job.</p> <p>This * parameter isn't applicable to single-node container jobs or jobs that run on * Fargate resources, and shouldn't be provided.</p> */ inline void SetInstanceType(const char* value) { m_instanceTypeHasBeenSet = true; m_instanceType.assign(value); } /** * <p>The instance type to use for a multi-node parallel job.</p> <p>This * parameter isn't applicable to single-node container jobs or jobs that run on * Fargate resources, and shouldn't be provided.</p> */ inline ContainerOverrides& WithInstanceType(const Aws::String& value) { SetInstanceType(value); return *this;} /** * <p>The instance type to use for a multi-node parallel job.</p> <p>This * parameter isn't applicable to single-node container jobs or jobs that run on * Fargate resources, and shouldn't be provided.</p> */ inline ContainerOverrides& WithInstanceType(Aws::String&& value) { SetInstanceType(std::move(value)); return *this;} /** * <p>The instance type to use for a multi-node parallel job.</p> <p>This * parameter isn't applicable to single-node container jobs or jobs that run on * Fargate resources, and shouldn't be provided.</p> */ inline ContainerOverrides& WithInstanceType(const char* value) { SetInstanceType(value); return *this;} /** * <p>The environment variables to send to the container. You can add new * environment variables, which are added to the container at launch, or you can * override the existing environment variables from the Docker image or the job * definition.</p> <p>Environment variables cannot start with * "<code>AWS_BATCH</code>". This naming convention is reserved for variables that * Batch sets.</p> */ inline const Aws::Vector<KeyValuePair>& GetEnvironment() const{ return m_environment; } /** * <p>The environment variables to send to the container. You can add new * environment variables, which are added to the container at launch, or you can * override the existing environment variables from the Docker image or the job * definition.</p> <p>Environment variables cannot start with * "<code>AWS_BATCH</code>". This naming convention is reserved for variables that * Batch sets.</p> */ inline bool EnvironmentHasBeenSet() const { return m_environmentHasBeenSet; } /** * <p>The environment variables to send to the container. You can add new * environment variables, which are added to the container at launch, or you can * override the existing environment variables from the Docker image or the job * definition.</p> <p>Environment variables cannot start with * "<code>AWS_BATCH</code>". This naming convention is reserved for variables that * Batch sets.</p> */ inline void SetEnvironment(const Aws::Vector<KeyValuePair>& value) { m_environmentHasBeenSet = true; m_environment = value; } /** * <p>The environment variables to send to the container. You can add new * environment variables, which are added to the container at launch, or you can * override the existing environment variables from the Docker image or the job * definition.</p> <p>Environment variables cannot start with * "<code>AWS_BATCH</code>". This naming convention is reserved for variables that * Batch sets.</p> */ inline void SetEnvironment(Aws::Vector<KeyValuePair>&& value) { m_environmentHasBeenSet = true; m_environment = std::move(value); } /** * <p>The environment variables to send to the container. You can add new * environment variables, which are added to the container at launch, or you can * override the existing environment variables from the Docker image or the job * definition.</p> <p>Environment variables cannot start with * "<code>AWS_BATCH</code>". This naming convention is reserved for variables that * Batch sets.</p> */ inline ContainerOverrides& WithEnvironment(const Aws::Vector<KeyValuePair>& value) { SetEnvironment(value); return *this;} /** * <p>The environment variables to send to the container. You can add new * environment variables, which are added to the container at launch, or you can * override the existing environment variables from the Docker image or the job * definition.</p> <p>Environment variables cannot start with * "<code>AWS_BATCH</code>". This naming convention is reserved for variables that * Batch sets.</p> */ inline ContainerOverrides& WithEnvironment(Aws::Vector<KeyValuePair>&& value) { SetEnvironment(std::move(value)); return *this;} /** * <p>The environment variables to send to the container. You can add new * environment variables, which are added to the container at launch, or you can * override the existing environment variables from the Docker image or the job * definition.</p> <p>Environment variables cannot start with * "<code>AWS_BATCH</code>". This naming convention is reserved for variables that * Batch sets.</p> */ inline ContainerOverrides& AddEnvironment(const KeyValuePair& value) { m_environmentHasBeenSet = true; m_environment.push_back(value); return *this; } /** * <p>The environment variables to send to the container. You can add new * environment variables, which are added to the container at launch, or you can * override the existing environment variables from the Docker image or the job * definition.</p> <p>Environment variables cannot start with * "<code>AWS_BATCH</code>". This naming convention is reserved for variables that * Batch sets.</p> */ inline ContainerOverrides& AddEnvironment(KeyValuePair&& value) { m_environmentHasBeenSet = true; m_environment.push_back(std::move(value)); return *this; } /** * <p>The type and amount of resources to assign to a container. This overrides the * settings in the job definition. The supported resources include * <code>GPU</code>, <code>MEMORY</code>, and <code>VCPU</code>.</p> */ inline const Aws::Vector<ResourceRequirement>& GetResourceRequirements() const{ return m_resourceRequirements; } /** * <p>The type and amount of resources to assign to a container. This overrides the * settings in the job definition. The supported resources include * <code>GPU</code>, <code>MEMORY</code>, and <code>VCPU</code>.</p> */ inline bool ResourceRequirementsHasBeenSet() const { return m_resourceRequirementsHasBeenSet; } /** * <p>The type and amount of resources to assign to a container. This overrides the * settings in the job definition. The supported resources include * <code>GPU</code>, <code>MEMORY</code>, and <code>VCPU</code>.</p> */ inline void SetResourceRequirements(const Aws::Vector<ResourceRequirement>& value) { m_resourceRequirementsHasBeenSet = true; m_resourceRequirements = value; } /** * <p>The type and amount of resources to assign to a container. This overrides the * settings in the job definition. The supported resources include * <code>GPU</code>, <code>MEMORY</code>, and <code>VCPU</code>.</p> */ inline void SetResourceRequirements(Aws::Vector<ResourceRequirement>&& value) { m_resourceRequirementsHasBeenSet = true; m_resourceRequirements = std::move(value); } /** * <p>The type and amount of resources to assign to a container. This overrides the * settings in the job definition. The supported resources include * <code>GPU</code>, <code>MEMORY</code>, and <code>VCPU</code>.</p> */ inline ContainerOverrides& WithResourceRequirements(const Aws::Vector<ResourceRequirement>& value) { SetResourceRequirements(value); return *this;} /** * <p>The type and amount of resources to assign to a container. This overrides the * settings in the job definition. The supported resources include * <code>GPU</code>, <code>MEMORY</code>, and <code>VCPU</code>.</p> */ inline ContainerOverrides& WithResourceRequirements(Aws::Vector<ResourceRequirement>&& value) { SetResourceRequirements(std::move(value)); return *this;} /** * <p>The type and amount of resources to assign to a container. This overrides the * settings in the job definition. The supported resources include * <code>GPU</code>, <code>MEMORY</code>, and <code>VCPU</code>.</p> */ inline ContainerOverrides& AddResourceRequirements(const ResourceRequirement& value) { m_resourceRequirementsHasBeenSet = true; m_resourceRequirements.push_back(value); return *this; } /** * <p>The type and amount of resources to assign to a container. This overrides the * settings in the job definition. The supported resources include * <code>GPU</code>, <code>MEMORY</code>, and <code>VCPU</code>.</p> */ inline ContainerOverrides& AddResourceRequirements(ResourceRequirement&& value) { m_resourceRequirementsHasBeenSet = true; m_resourceRequirements.push_back(std::move(value)); return *this; } private: Aws::Vector<Aws::String> m_command; bool m_commandHasBeenSet = false; Aws::String m_instanceType; bool m_instanceTypeHasBeenSet = false; Aws::Vector<KeyValuePair> m_environment; bool m_environmentHasBeenSet = false; Aws::Vector<ResourceRequirement> m_resourceRequirements; bool m_resourceRequirementsHasBeenSet = false; }; } // namespace Model } // namespace Batch } // namespace Aws