/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Represents the output of a BatchUpdate
operation. See
* Also:
AWS
* API Reference
Reference that identifies the object.
*/ inline const ObjectReference& GetObjectReference() const{ return m_objectReference; } /** *Reference that identifies the object.
*/ inline bool ObjectReferenceHasBeenSet() const { return m_objectReferenceHasBeenSet; } /** *Reference that identifies the object.
*/ inline void SetObjectReference(const ObjectReference& value) { m_objectReferenceHasBeenSet = true; m_objectReference = value; } /** *Reference that identifies the object.
*/ inline void SetObjectReference(ObjectReference&& value) { m_objectReferenceHasBeenSet = true; m_objectReference = std::move(value); } /** *Reference that identifies the object.
*/ inline BatchUpdateObjectAttributes& WithObjectReference(const ObjectReference& value) { SetObjectReference(value); return *this;} /** *Reference that identifies the object.
*/ inline BatchUpdateObjectAttributes& WithObjectReference(ObjectReference&& value) { SetObjectReference(std::move(value)); return *this;} /** *Attributes update structure.
*/ inline const Aws::VectorAttributes update structure.
*/ inline bool AttributeUpdatesHasBeenSet() const { return m_attributeUpdatesHasBeenSet; } /** *Attributes update structure.
*/ inline void SetAttributeUpdates(const Aws::VectorAttributes update structure.
*/ inline void SetAttributeUpdates(Aws::VectorAttributes update structure.
*/ inline BatchUpdateObjectAttributes& WithAttributeUpdates(const Aws::VectorAttributes update structure.
*/ inline BatchUpdateObjectAttributes& WithAttributeUpdates(Aws::VectorAttributes update structure.
*/ inline BatchUpdateObjectAttributes& AddAttributeUpdates(const ObjectAttributeUpdate& value) { m_attributeUpdatesHasBeenSet = true; m_attributeUpdates.push_back(value); return *this; } /** *Attributes update structure.
*/ inline BatchUpdateObjectAttributes& AddAttributeUpdates(ObjectAttributeUpdate&& value) { m_attributeUpdatesHasBeenSet = true; m_attributeUpdates.push_back(std::move(value)); return *this; } private: ObjectReference m_objectReference; bool m_objectReferenceHasBeenSet = false; Aws::Vector