/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Contains information about the debug session for a build. For more
* information, see Viewing
* a running build in Session Manager.See Also:
AWS
* API Reference
Specifies if session debugging is enabled for this build.
*/ inline bool GetSessionEnabled() const{ return m_sessionEnabled; } /** *Specifies if session debugging is enabled for this build.
*/ inline bool SessionEnabledHasBeenSet() const { return m_sessionEnabledHasBeenSet; } /** *Specifies if session debugging is enabled for this build.
*/ inline void SetSessionEnabled(bool value) { m_sessionEnabledHasBeenSet = true; m_sessionEnabled = value; } /** *Specifies if session debugging is enabled for this build.
*/ inline DebugSession& WithSessionEnabled(bool value) { SetSessionEnabled(value); return *this;} /** *Contains the identifier of the Session Manager session used for the build. To * work with the paused build, you open this session to examine, control, and * resume the build.
*/ inline const Aws::String& GetSessionTarget() const{ return m_sessionTarget; } /** *Contains the identifier of the Session Manager session used for the build. To * work with the paused build, you open this session to examine, control, and * resume the build.
*/ inline bool SessionTargetHasBeenSet() const { return m_sessionTargetHasBeenSet; } /** *Contains the identifier of the Session Manager session used for the build. To * work with the paused build, you open this session to examine, control, and * resume the build.
*/ inline void SetSessionTarget(const Aws::String& value) { m_sessionTargetHasBeenSet = true; m_sessionTarget = value; } /** *Contains the identifier of the Session Manager session used for the build. To * work with the paused build, you open this session to examine, control, and * resume the build.
*/ inline void SetSessionTarget(Aws::String&& value) { m_sessionTargetHasBeenSet = true; m_sessionTarget = std::move(value); } /** *Contains the identifier of the Session Manager session used for the build. To * work with the paused build, you open this session to examine, control, and * resume the build.
*/ inline void SetSessionTarget(const char* value) { m_sessionTargetHasBeenSet = true; m_sessionTarget.assign(value); } /** *Contains the identifier of the Session Manager session used for the build. To * work with the paused build, you open this session to examine, control, and * resume the build.
*/ inline DebugSession& WithSessionTarget(const Aws::String& value) { SetSessionTarget(value); return *this;} /** *Contains the identifier of the Session Manager session used for the build. To * work with the paused build, you open this session to examine, control, and * resume the build.
*/ inline DebugSession& WithSessionTarget(Aws::String&& value) { SetSessionTarget(std::move(value)); return *this;} /** *Contains the identifier of the Session Manager session used for the build. To * work with the paused build, you open this session to examine, control, and * resume the build.
*/ inline DebugSession& WithSessionTarget(const char* value) { SetSessionTarget(value); return *this;} private: bool m_sessionEnabled; bool m_sessionEnabledHasBeenSet = false; Aws::String m_sessionTarget; bool m_sessionTargetHasBeenSet = false; }; } // namespace Model } // namespace CodeBuild } // namespace Aws