/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Information about a team member in a project.See Also:
AWS
* API Reference
The Amazon Resource Name (ARN) of the user in IAM.
*/ inline const Aws::String& GetUserArn() const{ return m_userArn; } /** *The Amazon Resource Name (ARN) of the user in IAM.
*/ inline bool UserArnHasBeenSet() const { return m_userArnHasBeenSet; } /** *The Amazon Resource Name (ARN) of the user in IAM.
*/ inline void SetUserArn(const Aws::String& value) { m_userArnHasBeenSet = true; m_userArn = value; } /** *The Amazon Resource Name (ARN) of the user in IAM.
*/ inline void SetUserArn(Aws::String&& value) { m_userArnHasBeenSet = true; m_userArn = std::move(value); } /** *The Amazon Resource Name (ARN) of the user in IAM.
*/ inline void SetUserArn(const char* value) { m_userArnHasBeenSet = true; m_userArn.assign(value); } /** *The Amazon Resource Name (ARN) of the user in IAM.
*/ inline TeamMember& WithUserArn(const Aws::String& value) { SetUserArn(value); return *this;} /** *The Amazon Resource Name (ARN) of the user in IAM.
*/ inline TeamMember& WithUserArn(Aws::String&& value) { SetUserArn(std::move(value)); return *this;} /** *The Amazon Resource Name (ARN) of the user in IAM.
*/ inline TeamMember& WithUserArn(const char* value) { SetUserArn(value); return *this;} /** *The role assigned to the user in the project. Project roles have different * levels of access. For more information, see Working * with Teams in the AWS CodeStar User Guide.
*/ inline const Aws::String& GetProjectRole() const{ return m_projectRole; } /** *The role assigned to the user in the project. Project roles have different * levels of access. For more information, see Working * with Teams in the AWS CodeStar User Guide.
*/ inline bool ProjectRoleHasBeenSet() const { return m_projectRoleHasBeenSet; } /** *The role assigned to the user in the project. Project roles have different * levels of access. For more information, see Working * with Teams in the AWS CodeStar User Guide.
*/ inline void SetProjectRole(const Aws::String& value) { m_projectRoleHasBeenSet = true; m_projectRole = value; } /** *The role assigned to the user in the project. Project roles have different * levels of access. For more information, see Working * with Teams in the AWS CodeStar User Guide.
*/ inline void SetProjectRole(Aws::String&& value) { m_projectRoleHasBeenSet = true; m_projectRole = std::move(value); } /** *The role assigned to the user in the project. Project roles have different * levels of access. For more information, see Working * with Teams in the AWS CodeStar User Guide.
*/ inline void SetProjectRole(const char* value) { m_projectRoleHasBeenSet = true; m_projectRole.assign(value); } /** *The role assigned to the user in the project. Project roles have different * levels of access. For more information, see Working * with Teams in the AWS CodeStar User Guide.
*/ inline TeamMember& WithProjectRole(const Aws::String& value) { SetProjectRole(value); return *this;} /** *The role assigned to the user in the project. Project roles have different * levels of access. For more information, see Working * with Teams in the AWS CodeStar User Guide.
*/ inline TeamMember& WithProjectRole(Aws::String&& value) { SetProjectRole(std::move(value)); return *this;} /** *The role assigned to the user in the project. Project roles have different * levels of access. For more information, see Working * with Teams in the AWS CodeStar User Guide.
*/ inline TeamMember& WithProjectRole(const char* value) { SetProjectRole(value); return *this;} /** *Whether the user is allowed to remotely access project resources using an SSH * public/private key pair.
*/ inline bool GetRemoteAccessAllowed() const{ return m_remoteAccessAllowed; } /** *Whether the user is allowed to remotely access project resources using an SSH * public/private key pair.
*/ inline bool RemoteAccessAllowedHasBeenSet() const { return m_remoteAccessAllowedHasBeenSet; } /** *Whether the user is allowed to remotely access project resources using an SSH * public/private key pair.
*/ inline void SetRemoteAccessAllowed(bool value) { m_remoteAccessAllowedHasBeenSet = true; m_remoteAccessAllowed = value; } /** *Whether the user is allowed to remotely access project resources using an SSH * public/private key pair.
*/ inline TeamMember& WithRemoteAccessAllowed(bool value) { SetRemoteAccessAllowed(value); return *this;} private: Aws::String m_userArn; bool m_userArnHasBeenSet = false; Aws::String m_projectRole; bool m_projectRoleHasBeenSet = false; bool m_remoteAccessAllowed; bool m_remoteAccessAllowedHasBeenSet = false; }; } // namespace Model } // namespace CodeStar } // namespace Aws