/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace DocDBElastic { namespace Model { /** *

There was an access conflict.

See Also:

AWS * API Reference

*/ class ConflictException { public: AWS_DOCDBELASTIC_API ConflictException(); AWS_DOCDBELASTIC_API ConflictException(Aws::Utils::Json::JsonView jsonValue); AWS_DOCDBELASTIC_API ConflictException& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_DOCDBELASTIC_API Aws::Utils::Json::JsonValue Jsonize() const; inline const Aws::String& GetMessage() const{ return m_message; } inline bool MessageHasBeenSet() const { return m_messageHasBeenSet; } inline void SetMessage(const Aws::String& value) { m_messageHasBeenSet = true; m_message = value; } inline void SetMessage(Aws::String&& value) { m_messageHasBeenSet = true; m_message = std::move(value); } inline void SetMessage(const char* value) { m_messageHasBeenSet = true; m_message.assign(value); } inline ConflictException& WithMessage(const Aws::String& value) { SetMessage(value); return *this;} inline ConflictException& WithMessage(Aws::String&& value) { SetMessage(std::move(value)); return *this;} inline ConflictException& WithMessage(const char* value) { SetMessage(value); return *this;} /** *

The ID of the resource where there was an access conflict.

*/ inline const Aws::String& GetResourceId() const{ return m_resourceId; } /** *

The ID of the resource where there was an access conflict.

*/ inline bool ResourceIdHasBeenSet() const { return m_resourceIdHasBeenSet; } /** *

The ID of the resource where there was an access conflict.

*/ inline void SetResourceId(const Aws::String& value) { m_resourceIdHasBeenSet = true; m_resourceId = value; } /** *

The ID of the resource where there was an access conflict.

*/ inline void SetResourceId(Aws::String&& value) { m_resourceIdHasBeenSet = true; m_resourceId = std::move(value); } /** *

The ID of the resource where there was an access conflict.

*/ inline void SetResourceId(const char* value) { m_resourceIdHasBeenSet = true; m_resourceId.assign(value); } /** *

The ID of the resource where there was an access conflict.

*/ inline ConflictException& WithResourceId(const Aws::String& value) { SetResourceId(value); return *this;} /** *

The ID of the resource where there was an access conflict.

*/ inline ConflictException& WithResourceId(Aws::String&& value) { SetResourceId(std::move(value)); return *this;} /** *

The ID of the resource where there was an access conflict.

*/ inline ConflictException& WithResourceId(const char* value) { SetResourceId(value); return *this;} /** *

The type of the resource where there was an access conflict.

*/ inline const Aws::String& GetResourceType() const{ return m_resourceType; } /** *

The type of the resource where there was an access conflict.

*/ inline bool ResourceTypeHasBeenSet() const { return m_resourceTypeHasBeenSet; } /** *

The type of the resource where there was an access conflict.

*/ inline void SetResourceType(const Aws::String& value) { m_resourceTypeHasBeenSet = true; m_resourceType = value; } /** *

The type of the resource where there was an access conflict.

*/ inline void SetResourceType(Aws::String&& value) { m_resourceTypeHasBeenSet = true; m_resourceType = std::move(value); } /** *

The type of the resource where there was an access conflict.

*/ inline void SetResourceType(const char* value) { m_resourceTypeHasBeenSet = true; m_resourceType.assign(value); } /** *

The type of the resource where there was an access conflict.

*/ inline ConflictException& WithResourceType(const Aws::String& value) { SetResourceType(value); return *this;} /** *

The type of the resource where there was an access conflict.

*/ inline ConflictException& WithResourceType(Aws::String&& value) { SetResourceType(std::move(value)); return *this;} /** *

The type of the resource where there was an access conflict.

*/ inline ConflictException& WithResourceType(const char* value) { SetResourceType(value); return *this;} private: Aws::String m_message; bool m_messageHasBeenSet = false; Aws::String m_resourceId; bool m_resourceIdHasBeenSet = false; Aws::String m_resourceType; bool m_resourceTypeHasBeenSet = false; }; } // namespace Model } // namespace DocDBElastic } // namespace Aws