/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include Describes an EC2 Fleet that was successfully deleted.See
* Also:
AWS
* API Reference
The current state of the EC2 Fleet.
*/ inline const FleetStateCode& GetCurrentFleetState() const{ return m_currentFleetState; } /** *The current state of the EC2 Fleet.
*/ inline bool CurrentFleetStateHasBeenSet() const { return m_currentFleetStateHasBeenSet; } /** *The current state of the EC2 Fleet.
*/ inline void SetCurrentFleetState(const FleetStateCode& value) { m_currentFleetStateHasBeenSet = true; m_currentFleetState = value; } /** *The current state of the EC2 Fleet.
*/ inline void SetCurrentFleetState(FleetStateCode&& value) { m_currentFleetStateHasBeenSet = true; m_currentFleetState = std::move(value); } /** *The current state of the EC2 Fleet.
*/ inline DeleteFleetSuccessItem& WithCurrentFleetState(const FleetStateCode& value) { SetCurrentFleetState(value); return *this;} /** *The current state of the EC2 Fleet.
*/ inline DeleteFleetSuccessItem& WithCurrentFleetState(FleetStateCode&& value) { SetCurrentFleetState(std::move(value)); return *this;} /** *The previous state of the EC2 Fleet.
*/ inline const FleetStateCode& GetPreviousFleetState() const{ return m_previousFleetState; } /** *The previous state of the EC2 Fleet.
*/ inline bool PreviousFleetStateHasBeenSet() const { return m_previousFleetStateHasBeenSet; } /** *The previous state of the EC2 Fleet.
*/ inline void SetPreviousFleetState(const FleetStateCode& value) { m_previousFleetStateHasBeenSet = true; m_previousFleetState = value; } /** *The previous state of the EC2 Fleet.
*/ inline void SetPreviousFleetState(FleetStateCode&& value) { m_previousFleetStateHasBeenSet = true; m_previousFleetState = std::move(value); } /** *The previous state of the EC2 Fleet.
*/ inline DeleteFleetSuccessItem& WithPreviousFleetState(const FleetStateCode& value) { SetPreviousFleetState(value); return *this;} /** *The previous state of the EC2 Fleet.
*/ inline DeleteFleetSuccessItem& WithPreviousFleetState(FleetStateCode&& value) { SetPreviousFleetState(std::move(value)); return *this;} /** *The ID of the EC2 Fleet.
*/ inline const Aws::String& GetFleetId() const{ return m_fleetId; } /** *The ID of the EC2 Fleet.
*/ inline bool FleetIdHasBeenSet() const { return m_fleetIdHasBeenSet; } /** *The ID of the EC2 Fleet.
*/ inline void SetFleetId(const Aws::String& value) { m_fleetIdHasBeenSet = true; m_fleetId = value; } /** *The ID of the EC2 Fleet.
*/ inline void SetFleetId(Aws::String&& value) { m_fleetIdHasBeenSet = true; m_fleetId = std::move(value); } /** *The ID of the EC2 Fleet.
*/ inline void SetFleetId(const char* value) { m_fleetIdHasBeenSet = true; m_fleetId.assign(value); } /** *The ID of the EC2 Fleet.
*/ inline DeleteFleetSuccessItem& WithFleetId(const Aws::String& value) { SetFleetId(value); return *this;} /** *The ID of the EC2 Fleet.
*/ inline DeleteFleetSuccessItem& WithFleetId(Aws::String&& value) { SetFleetId(std::move(value)); return *this;} /** *The ID of the EC2 Fleet.
*/ inline DeleteFleetSuccessItem& WithFleetId(const char* value) { SetFleetId(value); return *this;} private: FleetStateCode m_currentFleetState; bool m_currentFleetStateHasBeenSet = false; FleetStateCode m_previousFleetState; bool m_previousFleetStateHasBeenSet = false; Aws::String m_fleetId; bool m_fleetIdHasBeenSet = false; }; } // namespace Model } // namespace EC2 } // namespace Aws