/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/ec2/EC2_EXPORTS.h> #include <aws/ec2/EC2Request.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/memory/stl/AWSVector.h> #include <utility> namespace Aws { namespace EC2 { namespace Model { /** */ class ModifyVpcEndpointConnectionNotificationRequest : public EC2Request { public: AWS_EC2_API ModifyVpcEndpointConnectionNotificationRequest(); // Service request name is the Operation name which will send this request out, // each operation should has unique request name, so that we can get operation's name from this request. // Note: this is not true for response, multiple operations may have the same response name, // so we can not get operation's name from response. inline virtual const char* GetServiceRequestName() const override { return "ModifyVpcEndpointConnectionNotification"; } AWS_EC2_API Aws::String SerializePayload() const override; protected: AWS_EC2_API void DumpBodyToUrl(Aws::Http::URI& uri ) const override; public: /** * <p>Checks whether you have the required permissions for the action, without * actually making the request, and provides an error response. If you have the * required permissions, the error response is <code>DryRunOperation</code>. * Otherwise, it is <code>UnauthorizedOperation</code>.</p> */ inline bool GetDryRun() const{ return m_dryRun; } /** * <p>Checks whether you have the required permissions for the action, without * actually making the request, and provides an error response. If you have the * required permissions, the error response is <code>DryRunOperation</code>. * Otherwise, it is <code>UnauthorizedOperation</code>.</p> */ inline bool DryRunHasBeenSet() const { return m_dryRunHasBeenSet; } /** * <p>Checks whether you have the required permissions for the action, without * actually making the request, and provides an error response. If you have the * required permissions, the error response is <code>DryRunOperation</code>. * Otherwise, it is <code>UnauthorizedOperation</code>.</p> */ inline void SetDryRun(bool value) { m_dryRunHasBeenSet = true; m_dryRun = value; } /** * <p>Checks whether you have the required permissions for the action, without * actually making the request, and provides an error response. If you have the * required permissions, the error response is <code>DryRunOperation</code>. * Otherwise, it is <code>UnauthorizedOperation</code>.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithDryRun(bool value) { SetDryRun(value); return *this;} /** * <p>The ID of the notification.</p> */ inline const Aws::String& GetConnectionNotificationId() const{ return m_connectionNotificationId; } /** * <p>The ID of the notification.</p> */ inline bool ConnectionNotificationIdHasBeenSet() const { return m_connectionNotificationIdHasBeenSet; } /** * <p>The ID of the notification.</p> */ inline void SetConnectionNotificationId(const Aws::String& value) { m_connectionNotificationIdHasBeenSet = true; m_connectionNotificationId = value; } /** * <p>The ID of the notification.</p> */ inline void SetConnectionNotificationId(Aws::String&& value) { m_connectionNotificationIdHasBeenSet = true; m_connectionNotificationId = std::move(value); } /** * <p>The ID of the notification.</p> */ inline void SetConnectionNotificationId(const char* value) { m_connectionNotificationIdHasBeenSet = true; m_connectionNotificationId.assign(value); } /** * <p>The ID of the notification.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationId(const Aws::String& value) { SetConnectionNotificationId(value); return *this;} /** * <p>The ID of the notification.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationId(Aws::String&& value) { SetConnectionNotificationId(std::move(value)); return *this;} /** * <p>The ID of the notification.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationId(const char* value) { SetConnectionNotificationId(value); return *this;} /** * <p>The ARN for the SNS topic for the notification.</p> */ inline const Aws::String& GetConnectionNotificationArn() const{ return m_connectionNotificationArn; } /** * <p>The ARN for the SNS topic for the notification.</p> */ inline bool ConnectionNotificationArnHasBeenSet() const { return m_connectionNotificationArnHasBeenSet; } /** * <p>The ARN for the SNS topic for the notification.</p> */ inline void SetConnectionNotificationArn(const Aws::String& value) { m_connectionNotificationArnHasBeenSet = true; m_connectionNotificationArn = value; } /** * <p>The ARN for the SNS topic for the notification.</p> */ inline void SetConnectionNotificationArn(Aws::String&& value) { m_connectionNotificationArnHasBeenSet = true; m_connectionNotificationArn = std::move(value); } /** * <p>The ARN for the SNS topic for the notification.</p> */ inline void SetConnectionNotificationArn(const char* value) { m_connectionNotificationArnHasBeenSet = true; m_connectionNotificationArn.assign(value); } /** * <p>The ARN for the SNS topic for the notification.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationArn(const Aws::String& value) { SetConnectionNotificationArn(value); return *this;} /** * <p>The ARN for the SNS topic for the notification.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationArn(Aws::String&& value) { SetConnectionNotificationArn(std::move(value)); return *this;} /** * <p>The ARN for the SNS topic for the notification.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionNotificationArn(const char* value) { SetConnectionNotificationArn(value); return *this;} /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline const Aws::Vector<Aws::String>& GetConnectionEvents() const{ return m_connectionEvents; } /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline bool ConnectionEventsHasBeenSet() const { return m_connectionEventsHasBeenSet; } /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline void SetConnectionEvents(const Aws::Vector<Aws::String>& value) { m_connectionEventsHasBeenSet = true; m_connectionEvents = value; } /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline void SetConnectionEvents(Aws::Vector<Aws::String>&& value) { m_connectionEventsHasBeenSet = true; m_connectionEvents = std::move(value); } /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionEvents(const Aws::Vector<Aws::String>& value) { SetConnectionEvents(value); return *this;} /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& WithConnectionEvents(Aws::Vector<Aws::String>&& value) { SetConnectionEvents(std::move(value)); return *this;} /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& AddConnectionEvents(const Aws::String& value) { m_connectionEventsHasBeenSet = true; m_connectionEvents.push_back(value); return *this; } /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& AddConnectionEvents(Aws::String&& value) { m_connectionEventsHasBeenSet = true; m_connectionEvents.push_back(std::move(value)); return *this; } /** * <p>The events for the endpoint. Valid values are <code>Accept</code>, * <code>Connect</code>, <code>Delete</code>, and <code>Reject</code>.</p> */ inline ModifyVpcEndpointConnectionNotificationRequest& AddConnectionEvents(const char* value) { m_connectionEventsHasBeenSet = true; m_connectionEvents.push_back(value); return *this; } private: bool m_dryRun; bool m_dryRunHasBeenSet = false; Aws::String m_connectionNotificationId; bool m_connectionNotificationIdHasBeenSet = false; Aws::String m_connectionNotificationArn; bool m_connectionNotificationArnHasBeenSet = false; Aws::Vector<Aws::String> m_connectionEvents; bool m_connectionEventsHasBeenSet = false; }; } // namespace Model } // namespace EC2 } // namespace Aws