/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include #include #include #include #include #include namespace Aws { namespace GameLift { namespace Endpoint { using EndpointParameters = Aws::Endpoint::EndpointParameters; using Aws::Endpoint::EndpointProviderBase; using Aws::Endpoint::DefaultEndpointProvider; using GameLiftClientContextParameters = Aws::Endpoint::ClientContextParameters; using GameLiftClientConfiguration = Aws::Client::GenericClientConfiguration; using GameLiftBuiltInParameters = Aws::Endpoint::BuiltInParameters; /** * The type for the GameLift Client Endpoint Provider. * Inherit from this Base class / "Interface" should you want to provide a custom endpoint provider. * The SDK must use service-specific type for each service per specification. */ using GameLiftEndpointProviderBase = EndpointProviderBase; using GameLiftDefaultEpProviderBase = DefaultEndpointProvider; /** * Default endpoint provider used for this service */ class AWS_GAMELIFT_API GameLiftEndpointProvider : public GameLiftDefaultEpProviderBase { public: using GameLiftResolveEndpointOutcome = Aws::Endpoint::ResolveEndpointOutcome; GameLiftEndpointProvider() : GameLiftDefaultEpProviderBase(Aws::GameLift::GameLiftEndpointRules::GetRulesBlob(), Aws::GameLift::GameLiftEndpointRules::RulesBlobSize) {} ~GameLiftEndpointProvider() { } }; } // namespace Endpoint } // namespace GameLift } // namespace Aws