/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include namespace Aws { namespace GameLift { namespace Model { enum class BuildStatus { NOT_SET, INITIALIZED, READY, FAILED }; namespace BuildStatusMapper { AWS_GAMELIFT_API BuildStatus GetBuildStatusForName(const Aws::String& name); AWS_GAMELIFT_API Aws::String GetNameForBuildStatus(BuildStatus value); } // namespace BuildStatusMapper } // namespace Model } // namespace GameLift } // namespace Aws