/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include #include namespace Aws { namespace GameLift { namespace Model { enum class GameServerUtilizationStatus { NOT_SET, AVAILABLE, UTILIZED }; namespace GameServerUtilizationStatusMapper { AWS_GAMELIFT_API GameServerUtilizationStatus GetGameServerUtilizationStatusForName(const Aws::String& name); AWS_GAMELIFT_API Aws::String GetNameForGameServerUtilizationStatus(GameServerUtilizationStatus value); } // namespace GameServerUtilizationStatusMapper } // namespace Model } // namespace GameLift } // namespace Aws