/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws { namespace GameLift { namespace Model { Alias::Alias() : m_aliasIdHasBeenSet(false), m_nameHasBeenSet(false), m_aliasArnHasBeenSet(false), m_descriptionHasBeenSet(false), m_routingStrategyHasBeenSet(false), m_creationTimeHasBeenSet(false), m_lastUpdatedTimeHasBeenSet(false) { } Alias::Alias(JsonView jsonValue) : m_aliasIdHasBeenSet(false), m_nameHasBeenSet(false), m_aliasArnHasBeenSet(false), m_descriptionHasBeenSet(false), m_routingStrategyHasBeenSet(false), m_creationTimeHasBeenSet(false), m_lastUpdatedTimeHasBeenSet(false) { *this = jsonValue; } Alias& Alias::operator =(JsonView jsonValue) { if(jsonValue.ValueExists("AliasId")) { m_aliasId = jsonValue.GetString("AliasId"); m_aliasIdHasBeenSet = true; } if(jsonValue.ValueExists("Name")) { m_name = jsonValue.GetString("Name"); m_nameHasBeenSet = true; } if(jsonValue.ValueExists("AliasArn")) { m_aliasArn = jsonValue.GetString("AliasArn"); m_aliasArnHasBeenSet = true; } if(jsonValue.ValueExists("Description")) { m_description = jsonValue.GetString("Description"); m_descriptionHasBeenSet = true; } if(jsonValue.ValueExists("RoutingStrategy")) { m_routingStrategy = jsonValue.GetObject("RoutingStrategy"); m_routingStrategyHasBeenSet = true; } if(jsonValue.ValueExists("CreationTime")) { m_creationTime = jsonValue.GetDouble("CreationTime"); m_creationTimeHasBeenSet = true; } if(jsonValue.ValueExists("LastUpdatedTime")) { m_lastUpdatedTime = jsonValue.GetDouble("LastUpdatedTime"); m_lastUpdatedTimeHasBeenSet = true; } return *this; } JsonValue Alias::Jsonize() const { JsonValue payload; if(m_aliasIdHasBeenSet) { payload.WithString("AliasId", m_aliasId); } if(m_nameHasBeenSet) { payload.WithString("Name", m_name); } if(m_aliasArnHasBeenSet) { payload.WithString("AliasArn", m_aliasArn); } if(m_descriptionHasBeenSet) { payload.WithString("Description", m_description); } if(m_routingStrategyHasBeenSet) { payload.WithObject("RoutingStrategy", m_routingStrategy.Jsonize()); } if(m_creationTimeHasBeenSet) { payload.WithDouble("CreationTime", m_creationTime.SecondsWithMSPrecision()); } if(m_lastUpdatedTimeHasBeenSet) { payload.WithDouble("LastUpdatedTime", m_lastUpdatedTime.SecondsWithMSPrecision()); } return payload; } } // namespace Model } // namespace GameLift } // namespace Aws