/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include using namespace Aws::Utils::Json; using namespace Aws::Utils; namespace Aws { namespace GameLift { namespace Model { Build::Build() : m_buildIdHasBeenSet(false), m_buildArnHasBeenSet(false), m_nameHasBeenSet(false), m_versionHasBeenSet(false), m_status(BuildStatus::NOT_SET), m_statusHasBeenSet(false), m_sizeOnDisk(0), m_sizeOnDiskHasBeenSet(false), m_operatingSystem(OperatingSystem::NOT_SET), m_operatingSystemHasBeenSet(false), m_creationTimeHasBeenSet(false), m_serverSdkVersionHasBeenSet(false) { } Build::Build(JsonView jsonValue) : m_buildIdHasBeenSet(false), m_buildArnHasBeenSet(false), m_nameHasBeenSet(false), m_versionHasBeenSet(false), m_status(BuildStatus::NOT_SET), m_statusHasBeenSet(false), m_sizeOnDisk(0), m_sizeOnDiskHasBeenSet(false), m_operatingSystem(OperatingSystem::NOT_SET), m_operatingSystemHasBeenSet(false), m_creationTimeHasBeenSet(false), m_serverSdkVersionHasBeenSet(false) { *this = jsonValue; } Build& Build::operator =(JsonView jsonValue) { if(jsonValue.ValueExists("BuildId")) { m_buildId = jsonValue.GetString("BuildId"); m_buildIdHasBeenSet = true; } if(jsonValue.ValueExists("BuildArn")) { m_buildArn = jsonValue.GetString("BuildArn"); m_buildArnHasBeenSet = true; } if(jsonValue.ValueExists("Name")) { m_name = jsonValue.GetString("Name"); m_nameHasBeenSet = true; } if(jsonValue.ValueExists("Version")) { m_version = jsonValue.GetString("Version"); m_versionHasBeenSet = true; } if(jsonValue.ValueExists("Status")) { m_status = BuildStatusMapper::GetBuildStatusForName(jsonValue.GetString("Status")); m_statusHasBeenSet = true; } if(jsonValue.ValueExists("SizeOnDisk")) { m_sizeOnDisk = jsonValue.GetInt64("SizeOnDisk"); m_sizeOnDiskHasBeenSet = true; } if(jsonValue.ValueExists("OperatingSystem")) { m_operatingSystem = OperatingSystemMapper::GetOperatingSystemForName(jsonValue.GetString("OperatingSystem")); m_operatingSystemHasBeenSet = true; } if(jsonValue.ValueExists("CreationTime")) { m_creationTime = jsonValue.GetDouble("CreationTime"); m_creationTimeHasBeenSet = true; } if(jsonValue.ValueExists("ServerSdkVersion")) { m_serverSdkVersion = jsonValue.GetString("ServerSdkVersion"); m_serverSdkVersionHasBeenSet = true; } return *this; } JsonValue Build::Jsonize() const { JsonValue payload; if(m_buildIdHasBeenSet) { payload.WithString("BuildId", m_buildId); } if(m_buildArnHasBeenSet) { payload.WithString("BuildArn", m_buildArn); } if(m_nameHasBeenSet) { payload.WithString("Name", m_name); } if(m_versionHasBeenSet) { payload.WithString("Version", m_version); } if(m_statusHasBeenSet) { payload.WithString("Status", BuildStatusMapper::GetNameForBuildStatus(m_status)); } if(m_sizeOnDiskHasBeenSet) { payload.WithInt64("SizeOnDisk", m_sizeOnDisk); } if(m_operatingSystemHasBeenSet) { payload.WithString("OperatingSystem", OperatingSystemMapper::GetNameForOperatingSystem(m_operatingSystem)); } if(m_creationTimeHasBeenSet) { payload.WithDouble("CreationTime", m_creationTime.SecondsWithMSPrecision()); } if(m_serverSdkVersionHasBeenSet) { payload.WithString("ServerSdkVersion", m_serverSdkVersion); } return payload; } } // namespace Model } // namespace GameLift } // namespace Aws