/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include #include #include #include #include using namespace Aws::GameLift::Model; using namespace Aws::Utils::Json; using namespace Aws::Utils; using namespace Aws; DescribeEC2InstanceLimitsResult::DescribeEC2InstanceLimitsResult() { } DescribeEC2InstanceLimitsResult::DescribeEC2InstanceLimitsResult(const Aws::AmazonWebServiceResult& result) { *this = result; } DescribeEC2InstanceLimitsResult& DescribeEC2InstanceLimitsResult::operator =(const Aws::AmazonWebServiceResult& result) { JsonView jsonValue = result.GetPayload().View(); if(jsonValue.ValueExists("EC2InstanceLimits")) { Aws::Utils::Array eC2InstanceLimitsJsonList = jsonValue.GetArray("EC2InstanceLimits"); for(unsigned eC2InstanceLimitsIndex = 0; eC2InstanceLimitsIndex < eC2InstanceLimitsJsonList.GetLength(); ++eC2InstanceLimitsIndex) { m_eC2InstanceLimits.push_back(eC2InstanceLimitsJsonList[eC2InstanceLimitsIndex].AsObject()); } } const auto& headers = result.GetHeaderValueCollection(); const auto& requestIdIter = headers.find("x-amzn-requestid"); if(requestIdIter != headers.end()) { m_requestId = requestIdIter->second; } return *this; }