/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #include #include #include #include using namespace Aws::Utils; namespace Aws { namespace GameLift { namespace Model { namespace GameSessionStatusMapper { static const int ACTIVE_HASH = HashingUtils::HashString("ACTIVE"); static const int ACTIVATING_HASH = HashingUtils::HashString("ACTIVATING"); static const int TERMINATED_HASH = HashingUtils::HashString("TERMINATED"); static const int TERMINATING_HASH = HashingUtils::HashString("TERMINATING"); static const int ERROR__HASH = HashingUtils::HashString("ERROR"); GameSessionStatus GetGameSessionStatusForName(const Aws::String& name) { int hashCode = HashingUtils::HashString(name.c_str()); if (hashCode == ACTIVE_HASH) { return GameSessionStatus::ACTIVE; } else if (hashCode == ACTIVATING_HASH) { return GameSessionStatus::ACTIVATING; } else if (hashCode == TERMINATED_HASH) { return GameSessionStatus::TERMINATED; } else if (hashCode == TERMINATING_HASH) { return GameSessionStatus::TERMINATING; } else if (hashCode == ERROR__HASH) { return GameSessionStatus::ERROR_; } EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer(); if(overflowContainer) { overflowContainer->StoreOverflow(hashCode, name); return static_cast(hashCode); } return GameSessionStatus::NOT_SET; } Aws::String GetNameForGameSessionStatus(GameSessionStatus enumValue) { switch(enumValue) { case GameSessionStatus::ACTIVE: return "ACTIVE"; case GameSessionStatus::ACTIVATING: return "ACTIVATING"; case GameSessionStatus::TERMINATED: return "TERMINATED"; case GameSessionStatus::TERMINATING: return "TERMINATING"; case GameSessionStatus::ERROR_: return "ERROR"; default: EnumParseOverflowContainer* overflowContainer = Aws::GetEnumOverflowContainer(); if(overflowContainer) { return overflowContainer->RetrieveOverflow(static_cast(enumValue)); } return {}; } } } // namespace GameSessionStatusMapper } // namespace Model } // namespace GameLift } // namespace Aws